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Author
2011-11-19
refractor freezing
Teetime
2011-11-19
Fixed bug when restarting the game and player is freezed
Teetime
2011-11-18
removed vanilla-mode and refractoring
Teetime
2011-11-06
small fix
Teetime
2011-11-05
Added possibility to freeze players and improved and extended anticamper
Teetime
2011-10-22
reload map after mode-change to ensure that all is loaded correctly
Teetime
2011-10-14
changed scoring a bit
Teetime
2011-10-14
new mode: ninja
Teetime
2011-10-14
fixed a replacing fail...
Teetime
2011-10-14
corrected a bug on colorindicator
Teetime
2011-10-14
moved and overworked wincheck
Teetime
2011-10-14
renamed var
Teetime
2011-10-14
moved code for colorindicator
Teetime
2011-10-14
Give all weapons (except vanilla) full ammo and make one shot one kill
Teetime
2011-10-14
new mode (grenade)
Teetime
2011-10-14
removed sv_allow_join = 0
Teetime
2011-10-14
Updated copyright and corrected preprocessor define
Teetime
2011-07-03
Added general zCatch-Support
Teetime
2011-06-19
improved sudden death in ctf. Closes #617
oy
2011-06-11
fixed #687 Bug with the ctf score when the round starts, fixed so you can't g...
Choupom
2011-06-11
fixed #633 Correct sound effects in following spectactor mode
Choupom
2011-04-13
added "Whitespace and line Endings cleanup" by GreYFoX
oy
2011-03-26
added a respawn delay command for tdm
oy
2011-03-10
fixed problem with ctf if there're no flags
oy
2011-03-04
made network clip flags. Closes #131
oy
2011-02-13
added flag return message on death tile collision
Choupom
2011-02-12
Refactoring & fixed WEAPONSPEC_GUN in content.py
GreYFoXGTi
2011-01-19
removed double entity list in gameworld and cleaned up connected stuff
oy
2011-01-08
reset flags and projectiles when leaving the game layer too much. Closes #385
oy
2011-01-03
added constants for teams by Choupom
oy
2010-11-20
Updated copyrights
Sworddragon
2010-09-22
fixed that ctf gametype doesn't work if the map has more than 1 flag per team...
oy
2010-09-12
added quotes around player names in the other server messages too and changed...
oy
2010-09-07
separated CFlag from ctf
Choupom
2010-09-07
Put quotes around player names in server messages.
Fujnky
2010-08-18
added output level for console print function, categorised the debug messages...
oy
2010-08-15
fixed line endings in some files
oy
2010-06-03
Merge branch 'master' of git://github.com/matricks/teeworlds
Fujnky
2010-06-03
fixed so that the same distance is used when leaving off the flag and taking it
Magnus Auvinen
2010-06-03
Flag catch and capture should now be exactly the same
Fujnky
2010-06-03
made flag catch and capture distances fit
Fujnky
2010-05-29
renamned m_pCarryingCCharacter correctly
Magnus Auvinen
2010-05-29
copied refactor to trunk
Magnus Auvinen
2009-05-31
moved 0.5 branch to trunk
Magnus Auvinen
2009-01-21
added missing ctf return sound
Magnus Auvinen
2009-01-17
flag position is only sent when player is near
Alfred Eriksson
2009-01-12
introduced 3 special pseudo weapons. game, self and world to make a differenc...
Magnus Auvinen
2009-01-11
fixed so your team gets -1 if you kill yourself. drawback, team looses one po...
Magnus Auvinen
2009-01-11
added some modding comments
Magnus Auvinen
2009-01-11
fixed so the laser bounces correctly at low angles
Magnus Auvinen
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