diff options
| author | Teetime <TeetimeTW@yahoo.de> | 2011-11-18 17:26:14 +0100 |
|---|---|---|
| committer | Teetime <TeetimeTW@yahoo.de> | 2011-11-18 17:26:14 +0100 |
| commit | 2b4b40504b6b21c98235d1c510220f53d5c0b556 (patch) | |
| tree | 2d33717d1b9b8afb5da3babe31c17562e4968b80 /src/game/server/gamemodes | |
| parent | 2bda94f73eba7fd47790f9a18cc03249cb43adb3 (diff) | |
| download | zcatch-2b4b40504b6b21c98235d1c510220f53d5c0b556.tar.gz zcatch-2b4b40504b6b21c98235d1c510220f53d5c0b556.zip | |
removed vanilla-mode and refractoring
Diffstat (limited to 'src/game/server/gamemodes')
| -rw-r--r-- | src/game/server/gamemodes/zcatch.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 328faeee..2f373e84 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -167,10 +167,6 @@ void CGameController_zCatch::OnCharacterSpawn(class CCharacter *pChr) // give default weapons switch(g_Config.m_SvMode) { - case 0: - pChr->GiveWeapon(WEAPON_HAMMER, -1); - pChr->GiveWeapon(WEAPON_GUN, 10); - break; case 1: pChr->GiveWeapon(WEAPON_RIFLE, -1); break; |