From 2b4b40504b6b21c98235d1c510220f53d5c0b556 Mon Sep 17 00:00:00 2001 From: Teetime Date: Fri, 18 Nov 2011 17:26:14 +0100 Subject: removed vanilla-mode and refractoring --- src/game/server/gamemodes/zcatch.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/game/server/gamemodes') diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 328faeee..2f373e84 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -167,10 +167,6 @@ void CGameController_zCatch::OnCharacterSpawn(class CCharacter *pChr) // give default weapons switch(g_Config.m_SvMode) { - case 0: - pChr->GiveWeapon(WEAPON_HAMMER, -1); - pChr->GiveWeapon(WEAPON_GUN, 10); - break; case 1: pChr->GiveWeapon(WEAPON_RIFLE, -1); break; -- cgit 1.4.1