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| author | Teetime <anton.tsoulos@yahoo.de> | 2011-10-14 00:48:47 +0200 |
|---|---|---|
| committer | Teetime <anton.tsoulos@yahoo.de> | 2011-10-14 00:48:47 +0200 |
| commit | 35198a95e8d31a39113f16f5104ff0b1a0ec6e9f (patch) | |
| tree | 5e6abd10bc3be1463ec76083949c039e77b788da /src/game/server/gamemodes | |
| parent | 7e155754d6adf0e80f700c17518bc2d18bb88bd8 (diff) | |
| download | zcatch-35198a95e8d31a39113f16f5104ff0b1a0ec6e9f.tar.gz zcatch-35198a95e8d31a39113f16f5104ff0b1a0ec6e9f.zip | |
Give all weapons (except vanilla) full ammo and make one shot one kill
Diffstat (limited to 'src/game/server/gamemodes')
| -rw-r--r-- | src/game/server/gamemodes/zcatch.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 8fe769f2..3378ad70 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -114,9 +114,9 @@ void CGameController_zCatch::OnCharacterSpawn(class CCharacter *pChr) break; case 2: pChr->GiveWeapon(WEAPON_HAMMER, -1); - pChr->GiveWeapon(WEAPON_GUN, 10); - pChr->GiveWeapon(WEAPON_GRENADE, 10); - pChr->GiveWeapon(WEAPON_SHOTGUN, 10); + pChr->GiveWeapon(WEAPON_GUN, -1); + pChr->GiveWeapon(WEAPON_GRENADE, -1); + pChr->GiveWeapon(WEAPON_SHOTGUN, -1); pChr->GiveWeapon(WEAPON_RIFLE, -1); break; case 3: |