diff options
| author | Sworddragon <sworddragon2@aol.com> | 2010-11-20 11:37:14 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-11-20 21:26:06 +0100 |
| commit | fc9211c7774a0d2d755addfb82b7a02047a6568a (patch) | |
| tree | ea308df1ebcf493283e915818d7013853816052c /src/game/server/gamemodes | |
| parent | d7b623f5321c13e82b8c5f5b4573be9cf1eaa568 (diff) | |
| download | zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.tar.gz zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.zip | |
Updated copyrights
Diffstat (limited to 'src/game/server/gamemodes')
| -rw-r--r-- | src/game/server/gamemodes/ctf.cpp | 3 | ||||
| -rw-r--r-- | src/game/server/gamemodes/ctf.h | 2 | ||||
| -rw-r--r-- | src/game/server/gamemodes/dm.cpp | 3 | ||||
| -rw-r--r-- | src/game/server/gamemodes/dm.h | 2 | ||||
| -rw-r--r-- | src/game/server/gamemodes/mod.cpp | 3 | ||||
| -rw-r--r-- | src/game/server/gamemodes/mod.h | 2 | ||||
| -rw-r--r-- | src/game/server/gamemodes/tdm.cpp | 3 | ||||
| -rw-r--r-- | src/game/server/gamemodes/tdm.h | 2 |
8 files changed, 16 insertions, 4 deletions
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 2c348df2..ad9f8e89 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/mapitems.h> #include <game/server/entities/character.h> #include <game/server/entities/flag.h> diff --git a/src/game/server/gamemodes/ctf.h b/src/game/server/gamemodes/ctf.h index f50509be..ffe0baba 100644 --- a/src/game/server/gamemodes/ctf.h +++ b/src/game/server/gamemodes/ctf.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_CTF_H #define GAME_SERVER_GAMEMODES_CTF_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/dm.cpp b/src/game/server/gamemodes/dm.cpp index 173ef5fd..d2b69b43 100644 --- a/src/game/server/gamemodes/dm.cpp +++ b/src/game/server/gamemodes/dm.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "dm.h" diff --git a/src/game/server/gamemodes/dm.h b/src/game/server/gamemodes/dm.h index f2854680..e88fad0d 100644 --- a/src/game/server/gamemodes/dm.h +++ b/src/game/server/gamemodes/dm.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_DM_H #define GAME_SERVER_GAMEMODES_DM_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/mod.cpp b/src/game/server/gamemodes/mod.cpp index 9213fefc..ecf06e48 100644 --- a/src/game/server/gamemodes/mod.cpp +++ b/src/game/server/gamemodes/mod.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "mod.h" CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer) diff --git a/src/game/server/gamemodes/mod.h b/src/game/server/gamemodes/mod.h index 2c4b4b0d..847d35f3 100644 --- a/src/game/server/gamemodes/mod.h +++ b/src/game/server/gamemodes/mod.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_MOD_H #define GAME_SERVER_GAMEMODES_MOD_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp index b54e3ac0..581fca2f 100644 --- a/src/game/server/gamemodes/tdm.cpp +++ b/src/game/server/gamemodes/tdm.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/server/entities/character.h> #include <game/server/player.h> #include "tdm.h" diff --git a/src/game/server/gamemodes/tdm.h b/src/game/server/gamemodes/tdm.h index 2d149456..806e799a 100644 --- a/src/game/server/gamemodes/tdm.h +++ b/src/game/server/gamemodes/tdm.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_TDM_H #define GAME_SERVER_GAMEMODES_TDM_H #include <game/server/gamecontroller.h> |