diff options
| author | Sworddragon <sworddragon2@aol.com> | 2010-11-20 11:37:14 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-11-20 21:26:06 +0100 |
| commit | fc9211c7774a0d2d755addfb82b7a02047a6568a (patch) | |
| tree | ea308df1ebcf493283e915818d7013853816052c /src/game/server | |
| parent | d7b623f5321c13e82b8c5f5b4573be9cf1eaa568 (diff) | |
| download | zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.tar.gz zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.zip | |
Updated copyrights
Diffstat (limited to 'src/game/server')
30 files changed, 60 insertions, 6 deletions
diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index ef60cd4c..581b0357 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include <engine/shared/config.h> #include <game/server/gamecontext.h> diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index bea0c002..6346570f 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_CHARACTER_H #define GAME_SERVER_ENTITIES_CHARACTER_H diff --git a/src/game/server/entities/flag.cpp b/src/game/server/entities/flag.cpp index 4d2e1612..e155f848 100644 --- a/src/game/server/entities/flag.cpp +++ b/src/game/server/entities/flag.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/server/gamecontext.h> #include "flag.h" diff --git a/src/game/server/entities/flag.h b/src/game/server/entities/flag.h index 1406d982..89f5e2c5 100644 --- a/src/game/server/entities/flag.h +++ b/src/game/server/entities/flag.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_FLAG_H #define GAME_SERVER_ENTITIES_FLAG_H diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp index 6bc26074..1c598e6b 100644 --- a/src/game/server/entities/laser.cpp +++ b/src/game/server/entities/laser.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "laser.h" diff --git a/src/game/server/entities/laser.h b/src/game/server/entities/laser.h index 040cfb4c..91ba5df6 100644 --- a/src/game/server/entities/laser.h +++ b/src/game/server/entities/laser.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_LASER_H #define GAME_SERVER_ENTITIES_LASER_H diff --git a/src/game/server/entities/pickup.cpp b/src/game/server/entities/pickup.cpp index 020b4c60..87be87e7 100644 --- a/src/game/server/entities/pickup.cpp +++ b/src/game/server/entities/pickup.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "pickup.h" diff --git a/src/game/server/entities/pickup.h b/src/game/server/entities/pickup.h index c076464c..47a8ed6f 100644 --- a/src/game/server/entities/pickup.h +++ b/src/game/server/entities/pickup.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_PICKUP_H #define GAME_SERVER_ENTITIES_PICKUP_H diff --git a/src/game/server/entities/projectile.cpp b/src/game/server/entities/projectile.cpp index 18652ba1..f45fe99d 100644 --- a/src/game/server/entities/projectile.cpp +++ b/src/game/server/entities/projectile.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "projectile.h" diff --git a/src/game/server/entities/projectile.h b/src/game/server/entities/projectile.h index 87f4f6c3..5e534066 100644 --- a/src/game/server/entities/projectile.h +++ b/src/game/server/entities/projectile.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_PROJECTILE_H #define GAME_SERVER_ENTITIES_PROJECTILE_H diff --git a/src/game/server/entity.cpp b/src/game/server/entity.cpp index d17c3fab..1f37d167 100644 --- a/src/game/server/entity.cpp +++ b/src/game/server/entity.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "entity.h" #include "gamecontext.h" diff --git a/src/game/server/entity.h b/src/game/server/entity.h index b7fd3d94..b088864d 100644 --- a/src/game/server/entity.h +++ b/src/game/server/entity.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITY_H #define GAME_SERVER_ENTITY_H diff --git a/src/game/server/eventhandler.cpp b/src/game/server/eventhandler.cpp index 48b6689e..25eddba2 100644 --- a/src/game/server/eventhandler.cpp +++ b/src/game/server/eventhandler.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "eventhandler.h" #include "gamecontext.h" diff --git a/src/game/server/eventhandler.h b/src/game/server/eventhandler.h index 3833efe0..ea9fcb15 100644 --- a/src/game/server/eventhandler.h +++ b/src/game/server/eventhandler.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_EVENTHANDLER_H #define GAME_SERVER_EVENTHANDLER_H diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index c09beb20..0cf9bc58 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include <base/math.h> #include <engine/shared/config.h> diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index d55203e7..f2326af8 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMECONTEXT_H #define GAME_SERVER_GAMECONTEXT_H diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 1883c2f7..f9b797e7 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <game/mapitems.h> diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h index 0624dcab..2ff6acd3 100644 --- a/src/game/server/gamecontroller.h +++ b/src/game/server/gamecontroller.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMECONTROLLER_H #define GAME_SERVER_GAMECONTROLLER_H diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 2c348df2..ad9f8e89 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/mapitems.h> #include <game/server/entities/character.h> #include <game/server/entities/flag.h> diff --git a/src/game/server/gamemodes/ctf.h b/src/game/server/gamemodes/ctf.h index f50509be..ffe0baba 100644 --- a/src/game/server/gamemodes/ctf.h +++ b/src/game/server/gamemodes/ctf.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_CTF_H #define GAME_SERVER_GAMEMODES_CTF_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/dm.cpp b/src/game/server/gamemodes/dm.cpp index 173ef5fd..d2b69b43 100644 --- a/src/game/server/gamemodes/dm.cpp +++ b/src/game/server/gamemodes/dm.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "dm.h" diff --git a/src/game/server/gamemodes/dm.h b/src/game/server/gamemodes/dm.h index f2854680..e88fad0d 100644 --- a/src/game/server/gamemodes/dm.h +++ b/src/game/server/gamemodes/dm.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_DM_H #define GAME_SERVER_GAMEMODES_DM_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/mod.cpp b/src/game/server/gamemodes/mod.cpp index 9213fefc..ecf06e48 100644 --- a/src/game/server/gamemodes/mod.cpp +++ b/src/game/server/gamemodes/mod.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "mod.h" CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer) diff --git a/src/game/server/gamemodes/mod.h b/src/game/server/gamemodes/mod.h index 2c4b4b0d..847d35f3 100644 --- a/src/game/server/gamemodes/mod.h +++ b/src/game/server/gamemodes/mod.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_MOD_H #define GAME_SERVER_GAMEMODES_MOD_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp index b54e3ac0..581fca2f 100644 --- a/src/game/server/gamemodes/tdm.cpp +++ b/src/game/server/gamemodes/tdm.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/server/entities/character.h> #include <game/server/player.h> #include "tdm.h" diff --git a/src/game/server/gamemodes/tdm.h b/src/game/server/gamemodes/tdm.h index 2d149456..806e799a 100644 --- a/src/game/server/gamemodes/tdm.h +++ b/src/game/server/gamemodes/tdm.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_TDM_H #define GAME_SERVER_GAMEMODES_TDM_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gameworld.cpp b/src/game/server/gameworld.cpp index 42c19487..6a66d526 100644 --- a/src/game/server/gameworld.cpp +++ b/src/game/server/gameworld.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "gameworld.h" #include "entity.h" diff --git a/src/game/server/gameworld.h b/src/game/server/gameworld.h index 2d1cc4be..86ac6a0c 100644 --- a/src/game/server/gameworld.h +++ b/src/game/server/gameworld.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEWORLD_H #define GAME_SERVER_GAMEWORLD_H diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 6408707d..e76c5e56 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include "player.h" diff --git a/src/game/server/player.h b/src/game/server/player.h index 7aab0b6e..c4c413fc 100644 --- a/src/game/server/player.h +++ b/src/game/server/player.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_PLAYER_H #define GAME_SERVER_PLAYER_H |