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Age
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Author
2013-02-04
Fixed bug that may cause crashes
Teetime
2013-01-12
removed a feature which has been anyway used very rarely
Teetime
2013-01-12
Refactored some things, corrected indentation etc..
Teetime
2012-08-03
Some cleanup
Teetime
2012-08-03
renamed file
Teetime
2012-08-03
Made amount of grenade-bullets adjustable
Teetime
2012-02-23
fixed spelling mistakes, some refractoring etc.
Teetime
2012-02-18
no endless ammo for grenade and all weapons, so player cannot shoot anymore a...
Teetime
2012-02-18
small fix for better looking in other clients
Teetime
2012-02-17
Merge branch 'master' into zCatch-Exp
Teetime
2011-12-29
fixed that the flag grab sound is played several times in a server side demo....
oy
2011-11-23
made scoring like the old zcatch-version...
Teetime
2011-11-23
made kill-penalty adjustable
Teetime
2011-11-19
refractor freezing
Teetime
2011-11-19
Fixed bug when restarting the game and player is freezed
Teetime
2011-11-18
removed vanilla-mode and refractoring
Teetime
2011-11-06
small fix
Teetime
2011-11-05
Added possibility to freeze players and improved and extended anticamper
Teetime
2011-10-22
reload map after mode-change to ensure that all is loaded correctly
Teetime
2011-10-14
changed scoring a bit
Teetime
2011-10-14
new mode: ninja
Teetime
2011-10-14
fixed a replacing fail...
Teetime
2011-10-14
corrected a bug on colorindicator
Teetime
2011-10-14
moved and overworked wincheck
Teetime
2011-10-14
renamed var
Teetime
2011-10-14
moved code for colorindicator
Teetime
2011-10-14
Give all weapons (except vanilla) full ammo and make one shot one kill
Teetime
2011-10-14
new mode (grenade)
Teetime
2011-10-14
removed sv_allow_join = 0
Teetime
2011-10-14
Updated copyright and corrected preprocessor define
Teetime
2011-07-03
Added general zCatch-Support
Teetime
2011-06-19
improved sudden death in ctf. Closes #617
oy
2011-06-11
fixed #687 Bug with the ctf score when the round starts, fixed so you can't g...
Choupom
2011-06-11
fixed #633 Correct sound effects in following spectactor mode
Choupom
2011-04-13
added "Whitespace and line Endings cleanup" by GreYFoX
oy
2011-03-26
added a respawn delay command for tdm
oy
2011-03-10
fixed problem with ctf if there're no flags
oy
2011-03-04
made network clip flags. Closes #131
oy
2011-02-13
added flag return message on death tile collision
Choupom
2011-02-12
Refactoring & fixed WEAPONSPEC_GUN in content.py
GreYFoXGTi
2011-01-19
removed double entity list in gameworld and cleaned up connected stuff
oy
2011-01-08
reset flags and projectiles when leaving the game layer too much. Closes #385
oy
2011-01-03
added constants for teams by Choupom
oy
2010-11-20
Updated copyrights
Sworddragon
2010-09-22
fixed that ctf gametype doesn't work if the map has more than 1 flag per team...
oy
2010-09-12
added quotes around player names in the other server messages too and changed...
oy
2010-09-07
separated CFlag from ctf
Choupom
2010-09-07
Put quotes around player names in server messages.
Fujnky
2010-08-18
added output level for console print function, categorised the debug messages...
oy
2010-08-15
fixed line endings in some files
oy
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