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zcatch.cpp
Age
Commit message (
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Author
2012-08-03
Made amount of grenade-bullets adjustable
Teetime
2012-02-23
fixed spelling mistakes, some refractoring etc.
Teetime
2012-02-18
no endless ammo for grenade and all weapons, so player cannot shoot anymore a...
Teetime
2012-02-18
small fix for better looking in other clients
Teetime
2011-11-23
made scoring like the old zcatch-version...
Teetime
2011-11-23
made kill-penalty adjustable
Teetime
2011-11-19
refractor freezing
Teetime
2011-11-19
Fixed bug when restarting the game and player is freezed
Teetime
2011-11-18
removed vanilla-mode and refractoring
Teetime
2011-11-06
small fix
Teetime
2011-11-05
Added possibility to freeze players and improved and extended anticamper
Teetime
2011-10-22
reload map after mode-change to ensure that all is loaded correctly
Teetime
2011-10-14
changed scoring a bit
Teetime
2011-10-14
new mode: ninja
Teetime
2011-10-14
fixed a replacing fail...
Teetime
2011-10-14
corrected a bug on colorindicator
Teetime
2011-10-14
moved and overworked wincheck
Teetime
2011-10-14
renamed var
Teetime
2011-10-14
moved code for colorindicator
Teetime
2011-10-14
Give all weapons (except vanilla) full ammo and make one shot one kill
Teetime
2011-10-14
new mode (grenade)
Teetime
2011-10-14
removed sv_allow_join = 0
Teetime
2011-10-14
Updated copyright and corrected preprocessor define
Teetime
2011-07-03
Added general zCatch-Support
Teetime