Neirokan
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3ce6345d21
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std::vector resize & move optimisations
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2021-11-04 03:44:53 +03:00 |
Neirokan
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7fd9814e33
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Math classes optimization
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2021-11-04 03:35:34 +03:00 |
Vectozavr
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1ad591ed04
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HitBox added. acceleration of collision detection in 20 times.
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2021-11-04 03:55:32 +07:00 |
Vectozavr
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e347215f11
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HitBox added. acceleration of collision detection in 20 times.
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2021-11-04 03:00:19 +07:00 |
Vectozavr
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6bc5c7dd1f
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HitBox added. acceleration of collision detection in 20 times.
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2021-11-04 02:57:48 +07:00 |
Vectozavr
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747f294ec9
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new map
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2021-11-03 22:07:34 +07:00 |
Vectozavr
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2e926a10f4
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bug fixed with respawn animation
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2021-11-03 22:06:41 +07:00 |
Vectozavr
|
943253b1bc
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bug fixed with weapons
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2021-11-03 20:40:46 +07:00 |
Vectozavr
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9dff5dff32
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accelerate collision detection in x3 times (feat. Neirokan)
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2021-11-03 20:35:30 +07:00 |
Vectozavr
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f1c91f539c
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accelerate collision detection in x3 times (feat. Neirokan)
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2021-11-03 20:21:39 +07:00 |
Vectozavr
|
e10521c5e2
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press 'tab' to see debug info
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2021-11-03 16:49:07 +07:00 |
Vectozavr
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762fae3da4
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add visualization of cpu time usage (set SHOW_DEBUG_INFO = true)
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2021-11-03 16:25:09 +07:00 |
Vectozavr
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a8fafbdaec
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add visualization of cpu time usage (set SHOW_DEBUG_INFO = true)
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2021-11-03 15:19:01 +07:00 |
Vectozavr
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5b8698af03
|
made animations extremely precise
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2021-11-02 01:38:57 +07:00 |
Vectozavr
|
50e4c506a0
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made animations extremely precise
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2021-11-01 23:40:05 +07:00 |
Vectozavr
|
6e35a531c7
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made animations extremely precise
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2021-11-01 23:04:10 +07:00 |
Vectozavr
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01d89bfc66
|
made animations extremely precise
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2021-11-01 21:48:26 +07:00 |
Vectozavr
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71be55ee58
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add reloading animation
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2021-11-01 21:08:36 +07:00 |
Vectozavr
|
a1ad7f6af0
|
Visual Studio refactoring
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2021-11-01 13:47:51 +07:00 |
Vectozavr
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82118c4e02
|
Visual Studio refactoring
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2021-11-01 13:42:21 +07:00 |
Vectozavr
|
7dd4a185e3
|
Visual Studio refactoring
|
2021-11-01 02:11:04 +07:00 |
Vectozavr
|
4900635bec
|
Visual Studio refactoring
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2021-10-31 23:03:48 +07:00 |
Vectozavr
|
fe71ab92b0
|
Visual Studio refactoring
|
2021-10-31 23:01:06 +07:00 |
Vectozavr
|
9b9aac7fa4
|
Visual Studio refactoring
|
2021-10-31 22:09:28 +07:00 |
Vectozavr
|
d9bc57e131
|
Visual Studio refactoring
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2021-10-31 17:02:42 +07:00 |
Vectozavr
|
d2ced42562
|
Visual Studio refactoring
|
2021-10-31 17:00:38 +07:00 |
Vectozavr
|
59e8887eaf
|
code refactoring
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2021-10-31 16:01:31 +07:00 |
Vectozavr
|
d2e34d6764
|
code refactoring
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2021-10-31 15:47:00 +07:00 |
Vectozavr
|
785850ec43
|
code refactoring
|
2021-10-31 15:39:08 +07:00 |
Vectozavr
|
c2620aa8a5
|
add debug info in ResourceManager & SoundController & Time & Timeline
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2021-10-31 02:01:54 +07:00 |
Vectozavr
|
1b3e85039c
|
add debug info in ResourceManager & SoundController & Time & Timeline
|
2021-10-31 01:54:55 +07:00 |
Vectozavr
|
20869dad6b
|
add debug info in ResourceManager & SoundController & Time & Timeline
|
2021-10-31 01:35:46 +07:00 |
Vectozavr
|
9ea73ab184
|
add debug info in ResourceManager & SoundController & Time & Timeline
|
2021-10-31 01:29:42 +07:00 |
Vectozavr
|
a294b1de24
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replace Animation* in Timeline.h with a shared_ptr<Animation>
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2021-10-31 01:07:14 +07:00 |
Vectozavr
|
18afc2c646
|
add transform(const Matrix4x4& t)
add transformRelativePoint(const Vec3D &point, const Matrix4x4& transform)
implement every transform method using transform() & transformRelativePoint()
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2021-10-30 21:18:32 +07:00 |
Vectozavr
|
65fb1ce45d
|
add transform(const Matrix4x4& t)
add transformRelativePoint(const Vec3D &point, const Matrix4x4& transform)
implement every transform method using transform() & transformRelativePoint()
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2021-10-30 21:17:49 +07:00 |
Vectozavr
|
1e6539e8e0
|
add transform(const Matrix4x4& t)
add transformRelativePoint(const Vec3D &point, const Matrix4x4& transform)
implement every transform method using transform() & transformRelativePoint()
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2021-10-30 20:54:56 +07:00 |
Vectozavr
|
54b1ffa94f
|
Huge refactoring v3
|
2021-10-30 19:59:55 +07:00 |
Vectozavr
|
8398c6ebb5
|
Huge refactoring v3
|
2021-10-30 19:23:47 +07:00 |
Vectozavr
|
61341d1b05
|
Huge refactoring v3
|
2021-10-30 16:39:44 +07:00 |
Vectozavr
|
30ff702609
|
Huge refactoring v3
|
2021-10-30 16:24:19 +07:00 |
Vectozavr
|
b7555431de
|
Huge refactoring v3
|
2021-10-30 16:13:22 +07:00 |
Vectozavr
|
8b37920713
|
Huge refactoring v3
|
2021-10-30 15:24:19 +07:00 |
Vectozavr
|
e1c66d8617
|
Huge refactoring v3
|
2021-10-30 15:18:31 +07:00 |
Vectozavr
|
88d57b5af6
|
Huge refactoring v3
|
2021-10-30 04:20:48 +07:00 |
Vectozavr
|
8f03c3226d
|
Huge refactoring v3
|
2021-10-30 03:44:37 +07:00 |
Vectozavr
|
65f2c63643
|
Huge refactoring v3
|
2021-10-29 23:43:39 +07:00 |
Vectozavr
|
61427ff2fd
|
Huge refactoring v3
|
2021-10-29 22:41:07 +07:00 |
Vectozavr
|
005869bc87
|
Huge refactoring v3
|
2021-10-29 22:21:24 +07:00 |
Vectozavr
|
0913c45743
|
Huge refactoring v3
|
2021-10-29 22:19:30 +07:00 |