shooter/engine
Vectozavr d3684f8aa6 Point4D & Triangle now are completely immutable.
- Deleted operator= for Point4D and Triangle
- Add Vec3D & Vec2D to substitute Point4D in cases where we dont need 4 dimensions. Vec3D & Vec2D are immutable.
- Small refactoring of EPA & GJK in RigidBody.cpp
2021-10-12 21:12:47 +07:00
..
animation Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
fonts OS Windows support 2021-10-09 17:41:12 +07:00
gui Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
network Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
physics Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
utils Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Camera.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Camera.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Consts.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Engine.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Engine.h OS Windows support 2021-10-09 17:41:12 +07:00
Keyboard.cpp 1) Create PlayerController 2021-09-19 19:44:31 +07:00
Keyboard.h struct Button -> class Button 2021-10-03 11:47:05 +07:00
Matrix4x4.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Matrix4x4.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Mesh.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Mesh.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Mouse.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Mouse.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Object.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Object.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Plane.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Plane.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Point4D.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Point4D.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
ResourceManager.cpp OS Windows support 2021-10-09 17:41:12 +07:00
ResourceManager.h OS Windows support 2021-10-09 17:41:12 +07:00
Screen.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Screen.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Triangle.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Triangle.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Vec2D.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Vec2D.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Vec3D.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Vec3D.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
World.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
World.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00