shooter/engine/Consts.h

19 lines
373 B
C++

//
// Created by Иван Ильин on 07.10.2021.
//
#ifndef SHOOTER_CONSTS_H
#define SHOOTER_CONSTS_H
namespace Consts {
const double PI = 3.14159265358979323846264338327950288;
const double EPS = 0.000001;
const int GJK_MAX_ITERATIONS = 50;
const double EPA_EPS = 0.0001;
const double RAY_CAST_MAX_DISTANCE = 10000;
}
#endif //SHOOTER_CONSTS_H