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2010-06-03Merge branch 'master' of git://github.com/matricks/teeworldsFujnky
Conflicts: src/game/server/gamemodes/ctf.cpp
2010-06-03fixed so that the same distance is used when leaving off the flag and taking itMagnus Auvinen
2010-06-03Flag catch and capture should now be exactly the sameFujnky
2010-06-03made flag catch and capture distances fitFujnky
2010-05-29renamned m_pCarryingCCharacter correctlyMagnus Auvinen
2010-05-29copied refactor to trunkMagnus Auvinen
2009-05-31moved 0.5 branch to trunkMagnus Auvinen
2009-01-21added missing ctf return soundMagnus Auvinen
2009-01-17flag position is only sent when player is nearAlfred Eriksson
2009-01-12introduced 3 special pseudo weapons. game, self and world to make a ↵Magnus Auvinen
difference on how you got killed
2009-01-11fixed so your team gets -1 if you kill yourself. drawback, team looses one ↵Magnus Auvinen
point when you switch team as well. good enough for now
2009-01-11added some modding commentsMagnus Auvinen
2009-01-11fixed so the laser bounces correctly at low anglesMagnus Auvinen
2009-01-11added mod gamemodeAlfred Eriksson
2008-11-08Chat message for capture timing. ticket #278scosu
2008-11-08a nicer solution for changeset:1669scosu
2008-11-04do not take/reset the flag if character is dead or spectator; ticket #556Dominik Geyer
2008-11-04fixed null-pointer server-crashDominik Geyer
2008-11-04tdm: fix team-scoring on teammate-kill; ticket #557Dominik Geyer
2008-11-04fix for ticket #549 by using col_intersect_linescosu
2008-10-18reset flag when it hits a death-tile; ticket #513Dominik Geyer
2008-10-05fixed server crash when disconnecting in ctfAlfred Eriksson
2008-09-23some server restructure. added hook no attach soundMagnus Auvinen
2008-09-13fixed #470Alfred Eriksson
2008-08-31setting of correct game type in game controller. fixed gametype filter in ↵Magnus Auvinen
browser. various cleanups
2008-08-31removed the GAMETYPE_ enumMagnus Auvinen
2008-08-17continued with clean upMagnus Auvinen
2008-08-14moved alot of stuff to their own cpp/hpp filesMagnus Auvinen