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path: root/src/game/editor/ed_layer_tiles.cpp
AgeCommit message (Expand)Author
2010-10-09added the possibility to shift the tiles of a layer into any directionoy
2010-09-16do not rotate/flip gamelayer tiles. Closes #155oy
2010-09-05added the possibility to rotate tiles in the editor by SushiTeeoy
2010-08-08using PROPTYPE_INT_SCROLL for layer size in editorSushiTee
2010-06-05Internationalized editor and updated german localizationFujnky
2010-05-29copied refactor to trunkMagnus Auvinen
2009-10-27major update with stuffMagnus Auvinen
2008-10-20renamed gc_render* to render*Magnus Auvinen
2008-09-07merge from 0.4.3: lots of small stuffAlfred Eriksson
2008-08-14moved out e_system, e_detect, vmath and math to a little base libraryMagnus Auvinen
2008-06-12renamed .h to .hpp in game because they are c++ headersMagnus Auvinen
2008-03-29fixed loads of graphical optimizationsMagnus Auvinen
2008-03-21added the rifle to the maps and removed it from the starting inventoryMagnus Auvinen
2008-03-21fixed some more editor stuffMagnus Auvinen
2008-03-20fixed some bugs in the editorMagnus Auvinen
2008-03-09fixed so you can append maps in the editor. broken the loading of old maps ho...Magnus Auvinen
2008-01-29large update. cleaned up some code. added new effects for almost everythingMagnus Auvinen
2008-01-19fixed remove and replace imageMagnus Auvinen
2008-01-17editor update and other stuffMagnus Auvinen
2008-01-13editor updateMagnus Auvinen
2008-01-13fixed various issuesMagnus Auvinen
2008-01-13new mapformat in place. continued the cleanup. some effects are gone, gonna b...Magnus Auvinen
2008-01-12continued the cleanupMagnus Auvinen
2008-01-12first round of code cleanupMagnus Auvinen