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path: root/src/game/client/mapres_tilemap.cpp
AgeCommit message (Collapse)Author
2007-12-15cleaned up code structure a bitMagnus Auvinen
2007-11-25added license infoMagnus Auvinen
2007-10-29minor error in tilemap rendering fixed :DMagnus Auvinen
2007-10-28fixed support for flipped tilesMagnus Auvinen
2007-08-22major engine cleanup. dependency on baselib removed. engine is now C code ↵Magnus Auvinen
(not ansi tho). some other cruft removed aswell
2007-07-29an update :DMagnus Auvinen
2007-07-29removed the batch functions as it did next to nothing. changed some of the ↵Magnus Auvinen
default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
2007-07-29added options for crappy gfxcardsMagnus Auvinen
2007-07-29fixed some problems with the snapshot handling. added fps meter. fixed error ↵Magnus Auvinen
when connecting to several servers
2007-07-26added the border on the tilemap againMagnus Auvinen
2007-07-26fixed latency stuff, some gfx stuffMagnus Auvinen
2007-07-24fixed so that the .dat-files are compiled into the exesMagnus Auvinen
2007-07-24epic commit. removed tga support, removed BGR support. fixed one config for ↵Magnus Auvinen
editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
2007-07-22various small changesMagnus Auvinen
2007-07-22Discarded work on mipmaps.Joel de Vahl
2007-07-22laggometer, smaller gfx fixesMagnus Auvinen
2007-07-13large rewrite and code cleanupMagnus Auvinen
2007-05-24large change. moved around all source. splitted server and client into ↵Magnus Auvinen
separate files