| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2007-12-15 | cleaned up code structure a bit | Magnus Auvinen | |
| 2007-11-25 | added license info | Magnus Auvinen | |
| 2007-10-29 | minor error in tilemap rendering fixed :D | Magnus Auvinen | |
| 2007-10-28 | fixed support for flipped tiles | Magnus Auvinen | |
| 2007-08-22 | major engine cleanup. dependency on baselib removed. engine is now C code ↵ | Magnus Auvinen | |
| (not ansi tho). some other cruft removed aswell | |||
| 2007-07-29 | an update :D | Magnus Auvinen | |
| 2007-07-29 | removed the batch functions as it did next to nothing. changed some of the ↵ | Magnus Auvinen | |
| default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game. | |||
| 2007-07-29 | added options for crappy gfxcards | Magnus Auvinen | |
| 2007-07-29 | fixed some problems with the snapshot handling. added fps meter. fixed error ↵ | Magnus Auvinen | |
| when connecting to several servers | |||
| 2007-07-26 | added the border on the tilemap again | Magnus Auvinen | |
| 2007-07-26 | fixed latency stuff, some gfx stuff | Magnus Auvinen | |
| 2007-07-24 | fixed so that the .dat-files are compiled into the exes | Magnus Auvinen | |
| 2007-07-24 | epic commit. removed tga support, removed BGR support. fixed one config for ↵ | Magnus Auvinen | |
| editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering | |||
| 2007-07-22 | various small changes | Magnus Auvinen | |
| 2007-07-22 | Discarded work on mipmaps. | Joel de Vahl | |
| 2007-07-22 | laggometer, smaller gfx fixes | Magnus Auvinen | |
| 2007-07-13 | large rewrite and code cleanup | Magnus Auvinen | |
| 2007-05-24 | large change. moved around all source. splitted server and client into ↵ | Magnus Auvinen | |
| separate files | |||