| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2008-06-12 | renamed .h to .hpp in game because they are c++ headers | Magnus Auvinen | |
| 2008-06-12 | large commit with loads of clean up. more is comming | Magnus Auvinen | |
| 2008-03-29 | fixed loads of graphical optimizations | Magnus Auvinen | |
| 2008-03-12 | tilemap skip optimizating | Magnus Auvinen | |
| 2008-02-24 | larger restructure to improve security | Magnus Auvinen | |
| 2008-02-02 | added laser weapon | Magnus Auvinen | |
| 2008-01-29 | large update. cleaned up some code. added new effects for almost everything | Magnus Auvinen | |
| 2008-01-17 | editor update and other stuff | Magnus Auvinen | |
| 2008-01-13 | new mapformat in place. continued the cleanup. some effects are gone, gonna ↵ | Magnus Auvinen | |
| be redone so no biggie. CTF isn't working now. | |||
| 2008-01-12 | continued the cleanup | Magnus Auvinen | |
| 2007-12-15 | cleaned up code structure a bit | Magnus Auvinen | |