| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-01-10 | fixed so when you are in not in playing mode, the input snapping drops to ↵ | Magnus Auvinen | |
| 1hz to save even more bandwidth | |||
| 2009-01-10 | increased input snapping rate from 5hz to 10hz inorder to predict the ↵ | Magnus Auvinen | |
| network latency better | |||
| 2008-11-16 | paused the aiming when game is paused | Alfred Eriksson | |
| 2008-10-20 | correctly paused input for game when chatting or in menu | Magnus Auvinen | |
| 2008-09-13 | fixed cursor problems | Magnus Auvinen | |
| 2008-09-09 | fixed spectator mode freeview | Dominik Geyer | |
| 2008-09-04 | fixed on_console_init and on_save | Magnus Auvinen | |
| 2008-08-31 | setting of correct game type in game controller. fixed gametype filter in ↵ | Magnus Auvinen | |
| browser. various cleanups | |||
| 2008-08-30 | added the loading screen again | Magnus Auvinen | |
| 2008-08-27 | fixed weapon switching | Magnus Auvinen | |
| 2008-08-27 | scoreboard fixed | Magnus Auvinen | |
| 2008-08-27 | major commit. game client restructure. not complete, loads of stuff not ↵ | Magnus Auvinen | |
| working, but the structure is there | |||