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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-09-13 05:57:11 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-09-13 05:57:11 +0000 |
| commit | ed4d4bfdc4fc63789e4692b0fcc31e33633e1706 (patch) | |
| tree | acef4b36bf6cfdbc68e11580aac8cca9afddf754 /src/game/client/components/controls.cpp | |
| parent | 5bcba4498e2934d44ae3b15d047be5eff5e7afb1 (diff) | |
| download | zcatch-ed4d4bfdc4fc63789e4692b0fcc31e33633e1706.tar.gz zcatch-ed4d4bfdc4fc63789e4692b0fcc31e33633e1706.zip | |
fixed cursor problems
Diffstat (limited to 'src/game/client/components/controls.cpp')
| -rw-r--r-- | src/game/client/components/controls.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index f693eb98..ab49bcf5 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -153,6 +153,12 @@ int CONTROLS::snapinput(int *data) return sizeof(input_data); } +void CONTROLS::on_render() +{ + // update target pos + target_pos = gameclient.local_character_pos + mouse_pos; +} + bool CONTROLS::on_mousemove(float x, float y) { mouse_pos += vec2(x, y); // TODO: ugly @@ -184,8 +190,6 @@ bool CONTROLS::on_mousemove(float x, float y) l = mouse_max; } - target_pos = gameclient.local_character_pos + mouse_pos; - //float offset_amount = max(l-deadzone, 0.0f) * follow_factor; //if(l > 0.0001f) // make sure that this isn't 0 //camera_offset = normalize(mouse_pos)*offset_amount; |