diff options
| author | Dominik Geyer <dominik.geyer@gmx.de> | 2008-09-09 15:50:41 +0000 |
|---|---|---|
| committer | Dominik Geyer <dominik.geyer@gmx.de> | 2008-09-09 15:50:41 +0000 |
| commit | 51a9d23dae18ec7a678bdf4215f48d863a720fdc (patch) | |
| tree | a29a599405c5ef1eab9631dc736837b8048e1282 /src/game/client/components/controls.cpp | |
| parent | 3b086d616a9090f714c90c7985f10c5dc4bd5733 (diff) | |
| download | zcatch-51a9d23dae18ec7a678bdf4215f48d863a720fdc.tar.gz zcatch-51a9d23dae18ec7a678bdf4215f48d863a720fdc.zip | |
fixed spectator mode freeview
Diffstat (limited to 'src/game/client/components/controls.cpp')
| -rw-r--r-- | src/game/client/components/controls.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index 208cad5e..f693eb98 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -157,8 +157,6 @@ bool CONTROLS::on_mousemove(float x, float y) { mouse_pos += vec2(x, y); // TODO: ugly - bool spectate = false; - // float camera_max_distance = 200.0f; float follow_factor = config.cl_mouse_followfactor/100.0f; @@ -167,7 +165,7 @@ bool CONTROLS::on_mousemove(float x, float y) //vec2 camera_offset(0, 0); - if(spectate) + if(gameclient.snap.spectate) { if(mouse_pos.x < 200.0f) mouse_pos.x = 200.0f; if(mouse_pos.y < 200.0f) mouse_pos.y = 200.0f; |