diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/client/components/chat.cpp | 8 | ||||
| -rw-r--r-- | src/game/client/components/menus.cpp | 6 | ||||
| -rw-r--r-- | src/game/client/components/menus_browser.cpp | 18 | ||||
| -rw-r--r-- | src/game/client/components/menus_demo.cpp | 10 | ||||
| -rw-r--r-- | src/game/client/components/menus_ingame.cpp | 65 | ||||
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 48 | ||||
| -rw-r--r-- | src/game/client/components/scoreboard.cpp | 28 | ||||
| -rw-r--r-- | src/game/localization.cpp | 2 |
8 files changed, 97 insertions, 88 deletions
diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 8ef4e17d..a03aab65 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -143,11 +143,13 @@ void CHAT::on_render() cursor.line_width = 200.0f; if(mode == MODE_ALL) - gfx_text_ex(&cursor, "All: ", -1); + gfx_text_ex(&cursor, localize("All"), -1); else if(mode == MODE_TEAM) - gfx_text_ex(&cursor, "Team: ", -1); + gfx_text_ex(&cursor, localize("Team"), -1); else - gfx_text_ex(&cursor, "Chat: ", -1); + gfx_text_ex(&cursor, localize("Chat"), -1); + + gfx_text_ex(&cursor, ": ", -1); gfx_text_ex(&cursor, input.get_string(), input.cursor_offset()); TEXT_CURSOR marker = cursor; diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 932597f7..e58932bf 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -515,13 +515,13 @@ int MENUS::render_menubar(RECT r) ui_vsplit_l(&box, 4.0f, 0, &box); ui_vsplit_l(&box, 140.0f, &button, &box); static int server_info_button=0; - if (ui_do_button(&server_info_button, localize("Server Info"), active_page==PAGE_SERVER_INFO, &button, ui_draw_menu_tab_button, 0)) + if (ui_do_button(&server_info_button, localize("Server info"), active_page==PAGE_SERVER_INFO, &button, ui_draw_menu_tab_button, 0)) new_page = PAGE_SERVER_INFO; ui_vsplit_l(&box, 4.0f, 0, &box); ui_vsplit_l(&box, 140.0f, &button, &box); static int callvote_button=0; - if (ui_do_button(&callvote_button, localize("Call Vote"), active_page==PAGE_CALLVOTE, &button, ui_draw_menu_tab_button, 0)) + if (ui_do_button(&callvote_button, localize("Call vote"), active_page==PAGE_CALLVOTE, &button, ui_draw_menu_tab_button, 0)) new_page = PAGE_CALLVOTE; ui_vsplit_l(&box, 30.0f, 0, &box); @@ -542,7 +542,7 @@ int MENUS::render_menubar(RECT r) popup = POPUP_QUIT; ui_vsplit_r(&box, 10.0f, &box, &button); - ui_vsplit_r(&box, 120.0f, &box, &button); + ui_vsplit_r(&box, 130.0f, &box, &button); static int settings_button=0; if (ui_do_button(&settings_button, localize("Settings"), active_page==PAGE_SETTINGS, &button, ui_draw_menu_tab_button, 0)) new_page = PAGE_SETTINGS; diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index d86a727c..a5fdab07 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -378,7 +378,7 @@ void MENUS::render_serverbrowser_filters(RECT view) config.b_filter_pure_map ^= 1; ui_hsplit_t(&view, 20.0f, &button, &view); - ui_do_label(&button, localize("Game types:"), 14.0f, -1); + ui_do_label(&button, localize("Game types"), 14.0f, -1); ui_vsplit_l(&button, 95.0f, 0, &button); ui_margin(&button, 1.0f, &button); ui_do_edit_box(&config.b_filter_gametype, &button, config.b_filter_gametype, sizeof(config.b_filter_gametype), 14.0f); @@ -431,7 +431,7 @@ void MENUS::render_serverbrowser_serverdetail(RECT view) ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f); ui_draw_rect(&server_details, vec4(0,0,0,0.15f), CORNER_B, 4.0f); ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header); - ui_do_label(&server_header, localize("Server details:"), font_size+2.0f, -1); + ui_do_label(&server_header, localize("Server details"), font_size+2.0f, -1); ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details); @@ -441,10 +441,10 @@ void MENUS::render_serverbrowser_serverdetail(RECT view) { RECT row; static LOC_CONSTSTRING labels[] = { - localize("Version:"), - localize("Game Type:"), - localize("Progression:"), - localize("Ping:")}; + localize("Version"), + localize("Game type"), + localize("Progression"), + localize("Ping")}; RECT left_column; RECT right_column; @@ -501,7 +501,7 @@ void MENUS::render_serverbrowser_serverdetail(RECT view) ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f); ui_draw_rect(&server_scoreboard, vec4(0,0,0,0.15f), CORNER_B, 4.0f); ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header); - ui_do_label(&server_header, localize("Scoreboard:"), font_size+2.0f, -1); + ui_do_label(&server_header, localize("Scoreboard"), font_size+2.0f, -1); ui_vsplit_l(&server_scoreboard, 5.0f, 0x0, &server_scoreboard); @@ -614,7 +614,7 @@ void MENUS::render_serverbrowser(RECT main_view) RECT button; //ui_vsplit_r(&buttons, 20.0f, &buttons, &button); - ui_vsplit_r(&status_toolbar, 100.0f, &status_toolbar, &button); + ui_vsplit_r(&status_toolbar, 110.0f, &status_toolbar, &button); ui_vmargin(&button, 2.0f, &button); static int refresh_button = 0; if(ui_do_button(&refresh_button, localize("Refresh"), 0, &button, ui_draw_menu_button, 0)) @@ -657,6 +657,6 @@ void MENUS::render_serverbrowser(RECT main_view) ui_hsplit_b(&button_box, 20.0f, &button_box, &button); ui_do_edit_box(&config.ui_server_address, &button, config.ui_server_address, sizeof(config.ui_server_address), 14.0f); ui_hsplit_b(&button_box, 20.0f, &button_box, &button); - ui_do_label(&button, localize("Host address:"), 14.0f, -1); + ui_do_label(&button, localize("Host address"), 14.0f, -1); } } diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index 08db3162..cfd5f568 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -164,10 +164,10 @@ void MENUS::render_demoplayer(RECT main_view) str_format(buffer, sizeof(buffer), "x%.1f", info->speed); ui_do_label(&buttonbar, buffer, button.h*0.7f, -1); - // exit button + // close button ui_vsplit_r(&buttonbar, buttonbar_height*3, &buttonbar, &button); static int exit_button = 0; - if(ui_do_button(&exit_button, "Exit", 0, &button, ui_draw_demoplayer_button, 0)) + if(ui_do_button(&exit_button, localize("Close"), 0, &button, ui_draw_demoplayer_button, 0)) client_disconnect(); } } @@ -371,7 +371,7 @@ void MENUS::render_demolist(RECT main_view) static int num_items = 0; static int demolist_id = 0; - ui_do_listbox_start(&demolist_id, &main_view, 17.0f, "Demos", num_items, selected_item); + ui_do_listbox_start(&demolist_id, &main_view, 17.0f, localize("Demos"), num_items, selected_item); for(int i = 0; i < num_demos; i++) { LISTBOXITEM item = ui_do_listbox_nextitem((void*)(10+i)); @@ -386,13 +386,13 @@ void MENUS::render_demolist(RECT main_view) ui_vsplit_r(&play_rect, 120.0f, 0x0, &play_rect); static int refresh_button = 0; - if(ui_do_button(&refresh_button, "Refresh", 0, &refresh_rect, ui_draw_menu_button, 0)) + if(ui_do_button(&refresh_button, localize("Refresh"), 0, &refresh_rect, ui_draw_menu_button, 0)) { demolist_populate(); } static int play_button = 0; - if(ui_do_button(&play_button, "Play", 0, &play_rect, ui_draw_menu_button, 0)) + if(ui_do_button(&play_button, localize("Play"), 0, &play_rect, ui_draw_menu_button, 0)) { if(selected_item >= 0 && selected_item < num_demos) client_demoplayer_play(demos[selected_item].filename); diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index 1623075d..83673631 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -30,7 +30,7 @@ void MENUS::render_game(RECT main_view) ui_vsplit_r(&main_view, 120.0f, &main_view, &button); static int disconnect_button = 0; - if(ui_do_button(&disconnect_button, "Disconnect", 0, &button, ui_draw_menu_button, 0)) + if(ui_do_button(&disconnect_button, localize("Disconnect"), 0, &button, ui_draw_menu_button, 0)) client_disconnect(); if(gameclient.snap.local_info && gameclient.snap.gameobj) @@ -40,7 +40,7 @@ void MENUS::render_game(RECT main_view) ui_vsplit_l(&main_view, 10.0f, &button, &main_view); ui_vsplit_l(&main_view, 120.0f, &button, &main_view); static int spectate_button = 0; - if(ui_do_button(&spectate_button, "Spectate", 0, &button, ui_draw_menu_button, 0)) + if(ui_do_button(&spectate_button, localize("Spectate"), 0, &button, ui_draw_menu_button, 0)) { gameclient.send_switch_team(-1); set_active(false); @@ -54,7 +54,7 @@ void MENUS::render_game(RECT main_view) ui_vsplit_l(&main_view, 10.0f, &button, &main_view); ui_vsplit_l(&main_view, 120.0f, &button, &main_view); static int spectate_button = 0; - if(ui_do_button(&spectate_button, "Join Red", 0, &button, ui_draw_menu_button, 0)) + if(ui_do_button(&spectate_button, localize("Join red"), 0, &button, ui_draw_menu_button, 0)) { gameclient.send_switch_team(0); set_active(false); @@ -66,7 +66,7 @@ void MENUS::render_game(RECT main_view) ui_vsplit_l(&main_view, 10.0f, &button, &main_view); ui_vsplit_l(&main_view, 120.0f, &button, &main_view); static int spectate_button = 0; - if(ui_do_button(&spectate_button, "Join Blue", 0, &button, ui_draw_menu_button, 0)) + if(ui_do_button(&spectate_button, localize("Join blue"), 0, &button, ui_draw_menu_button, 0)) { gameclient.send_switch_team(1); set_active(false); @@ -80,7 +80,7 @@ void MENUS::render_game(RECT main_view) ui_vsplit_l(&main_view, 10.0f, &button, &main_view); ui_vsplit_l(&main_view, 120.0f, &button, &main_view); static int spectate_button = 0; - if(ui_do_button(&spectate_button, "Join Game", 0, &button, ui_draw_menu_button, 0)) + if(ui_do_button(&spectate_button, localize("Join game"), 0, &button, ui_draw_menu_button, 0)) { gameclient.send_switch_team(0); set_active(false); @@ -186,7 +186,7 @@ void MENUS::render_serverinfo(RECT main_view) x = 5.0f; y = 0.0f; - gfx_text(0, serverinfo.x+x, serverinfo.y+y, 32, "Server info", 250); + gfx_text(0, serverinfo.x+x, serverinfo.y+y, 32, localize("Server info"), 250); y += 32.0f+5.0f; mem_zero(buf, sizeof(buf)); @@ -194,15 +194,15 @@ void MENUS::render_serverinfo(RECT main_view) buf, sizeof(buf), "%s\n\n" - "Address: %s\n" - "Ping: %d\n" - "Version: %s\n" - "Password: %s\n", + "%s: %s\n" + "%s: %d\n" + "%s: %s\n" + "%s: %s\n", current_server_info.name, - config.ui_server_address, - gameclient.snap.local_info->latency, - current_server_info.version, - current_server_info.flags&1 ? "Yes" : "No" + localize("Address"), config.ui_server_address, + localize("Ping"), gameclient.snap.local_info->latency, + localize("Version"), current_server_info.version, + localize("Password"), current_server_info.flags&1 ? localize("Yes") : localize("No") ); gfx_text(0, serverinfo.x+x, serverinfo.y+y, 20, buf, 250); @@ -212,7 +212,7 @@ void MENUS::render_serverinfo(RECT main_view) int is_favorite = client_serverbrowse_isfavorite(current_server_info.netaddr); ui_hsplit_b(&serverinfo, 20.0f, &serverinfo, &button); static int add_fav_button = 0; - if (ui_do_button(&add_fav_button, "Favorite", is_favorite, &button, ui_draw_checkbox, 0)) + if (ui_do_button(&add_fav_button, localize("Favorite"), is_favorite, &button, ui_draw_checkbox, 0)) { if(is_favorite) client_serverbrowse_removefavorite(current_server_info.netaddr); @@ -230,7 +230,7 @@ void MENUS::render_serverinfo(RECT main_view) x = 5.0f; y = 0.0f; - gfx_text(0, gameinfo.x+x, gameinfo.y+y, 32, "Game info", 250); + gfx_text(0, gameinfo.x+x, gameinfo.y+y, 32, localize("Game info"), 250); y += 32.0f+5.0f; mem_zero(buf, sizeof(buf)); @@ -238,18 +238,17 @@ void MENUS::render_serverinfo(RECT main_view) buf, sizeof(buf), "\n\n" - "Gametype: %s\n" - "Map: %s\n" - "Score limit: %d\n" - "Time limit: %d\n" + "%s: %s\n" + "%s: %s\n" + "%s: %d\n" + "%s: %d\n" "\n" - "Players: %d/%d\n", - current_server_info.gametype, - current_server_info.map, - gameclient.snap.gameobj->score_limit, - gameclient.snap.gameobj->time_limit, - gameclient.snap.num_players, - current_server_info.max_players + "%s: %d/%d\n", + localize("Game type"), current_server_info.gametype, + localize("Map"), current_server_info.map, + localize("Score limit"), gameclient.snap.gameobj->score_limit, + localize("Time limit"), gameclient.snap.gameobj->time_limit, + localize("Players"), gameclient.snap.num_players, current_server_info.max_players ); gfx_text(0, gameinfo.x+x, gameinfo.y+y, 20, buf, 250); @@ -259,7 +258,7 @@ void MENUS::render_serverinfo(RECT main_view) ui_margin(&motd, 5.0f, &motd); y = 0.0f; x = 5.0f; - gfx_text(0, motd.x+x, motd.y+y, 32, "MOTD", -1); + gfx_text(0, motd.x+x, motd.y+y, 32, localize("MOTD"), -1); y += 32.0f+5.0f; gfx_text(0, motd.x+x, motd.y+y, 16, gameclient.motd->server_motd, (int)motd.w); } @@ -277,7 +276,7 @@ void MENUS::render_servercontrol_server(RECT main_view) static int votelist = 0; RECT list = main_view; - ui_do_listbox_start(&votelist, &list, 24.0f, "Options", num_options, callvote_selectedoption); + ui_do_listbox_start(&votelist, &list, 24.0f, localize("Settings"), num_options, callvote_selectedoption); for(VOTING::VOTEOPTION *option = gameclient.voting->first; option; option = option->next) { @@ -296,7 +295,7 @@ void MENUS::render_servercontrol_kick(RECT main_view) RECT header, footer; ui_hsplit_t(&main_view, 20, &header, &main_view); ui_draw_rect(&header, vec4(1,1,1,0.25f), CORNER_T, 5.0f); - ui_do_label(&header, "Players", 18.0f, 0); + ui_do_label(&header, localize("Players"), 18.0f, 0); // draw footers ui_hsplit_b(&main_view, 20, &main_view, &footer); @@ -341,7 +340,9 @@ void MENUS::render_servercontrol(RECT main_view) RECT button; - const char *tabs[] = {"Options", "Kick"}; + const char *tabs[] = { + localize("Settings"), + localize("Kick")}; int num_tabs = (int)(sizeof(tabs)/sizeof(*tabs)); for(int i = 0; i < num_tabs; i++) @@ -373,7 +374,7 @@ void MENUS::render_servercontrol(RECT main_view) ui_vsplit_r(&bottom, 120.0f, &bottom, &button); static int callvote_button = 0; - if(ui_do_button(&callvote_button, "Call vote", 0, &button, ui_draw_menu_button, 0)) + if(ui_do_button(&callvote_button, localize("Call vote"), 0, &button, ui_draw_menu_button, 0)) { if(control_page == 0) { diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 60d8d7fc..8d1b1a4e 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -54,8 +54,11 @@ void MENUS::render_settings_player(RECT main_view) // render settings { + char buf[128]; + ui_hsplit_t(&main_view, 20.0f, &button, &main_view); - ui_do_label(&button, localize("Name:"), 14.0, -1); + str_format(buf, sizeof(buf), "%s:", localize("Name")); + ui_do_label(&button, buf, 14.0, -1); ui_vsplit_l(&button, 80.0f, 0, &button); ui_vsplit_l(&button, 180.0f, &button, 0); if(ui_do_edit_box(config.player_name, &button, config.player_name, sizeof(config.player_name), 14.0f)) @@ -257,27 +260,27 @@ typedef struct static KEYINFO keys[] = { // we need to do localize so the scripts can pickup the string - { localize("Move Left:"), "+left", 0}, - { localize("Move Right:"), "+right", 0 }, - { localize("Jump:"), "+jump", 0 }, - { localize("Fire:"), "+fire", 0 }, - { localize("Hook:"), "+hook", 0 }, - { localize("Hammer:"), "+weapon1", 0 }, - { localize("Pistol:"), "+weapon2", 0 }, - { localize("Shotgun:"), "+weapon3", 0 }, - { localize("Grenade:"), "+weapon4", 0 }, - { localize("Rifle:"), "+weapon5", 0 }, - { localize("Next Weapon:"), "+nextweapon", 0 }, - { localize("Prev. Weapon:"), "+prevweapon", 0 }, - { localize("Vote Yes:"), "vote yes", 0 }, - { localize("Vote No:"), "vote no", 0 }, + { localize("Move left"), "+left", 0}, + { localize("Move right"), "+right", 0 }, + { localize("Jump"), "+jump", 0 }, + { localize("Fire"), "+fire", 0 }, + { localize("Hook"), "+hook", 0 }, + { localize("Hammer"), "+weapon1", 0 }, + { localize("Pistol"), "+weapon2", 0 }, + { localize("Shotgun"), "+weapon3", 0 }, + { localize("Grenade"), "+weapon4", 0 }, + { localize("Rifle"), "+weapon5", 0 }, + { localize("Next weapon"), "+nextweapon", 0 }, + { localize("Prev. weapon"), "+prevweapon", 0 }, + { localize("Vote yes"), "vote yes", 0 }, + { localize("Vote no"), "vote no", 0 }, { localize("Chat:"), "chat all", 0 }, - { localize("Team Chat:"), "chat team", 0 }, - { localize("Emoticon:"), "+emote", 0 }, - { localize("Console:"), "toggle_local_console", 0 }, - { localize("Remote Console:"), "toggle_remote_console", 0 }, - { localize("Screenshot:"), "screenshot", 0 }, - { localize("Scoreboard:"), "+scoreboard", 0 }, + { localize("Team chat"), "chat team", 0 }, + { localize("Emoticon"), "+emote", 0 }, + { localize("Console"), "toggle_local_console", 0 }, + { localize("Remote console"), "toggle_remote_console", 0 }, + { localize("Screenshot"), "screenshot", 0 }, + { localize("Scoreboard"), "+scoreboard", 0 }, }; const int key_count = sizeof(keys) / sizeof(KEYINFO); @@ -291,6 +294,9 @@ void MENUS::ui_do_getbuttons(int start, int stop, RECT view) ui_hsplit_t(&view, 20.0f, &button, &view); ui_vsplit_l(&button, 130.0f, &label, &button); + char buf[64]; + str_format(buf, sizeof(buf), "%s:", (const char *)key.name); + ui_do_label(&label, key.name, 14.0f, -1); int oldid = key.keyid; int newid = ui_do_key_reader((void *)&keys[i].name, &button, oldid); diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp index dc1c4283..2978eff9 100644 --- a/src/game/client/components/scoreboard.cpp +++ b/src/game/client/components/scoreboard.cpp @@ -46,21 +46,21 @@ void SCOREBOARD::render_goals(float x, float y, float w) if(gameclient.snap.gameobj && gameclient.snap.gameobj->score_limit) { char buf[64]; - str_format(buf, sizeof(buf), "Score Limit: %d", gameclient.snap.gameobj->score_limit); + str_format(buf, sizeof(buf), "%s: %d", localize("Score limit"), gameclient.snap.gameobj->score_limit); gfx_text(0, x+20.0f, y, 22.0f, buf, -1); tw += gfx_text_width(0, 22.0f, buf, -1); } if(gameclient.snap.gameobj && gameclient.snap.gameobj->time_limit) { char buf[64]; - str_format(buf, sizeof(buf), "Time Limit: %d min", gameclient.snap.gameobj->time_limit); + str_format(buf, sizeof(buf), "%s: %d min", localize("Time limit"), gameclient.snap.gameobj->time_limit); gfx_text(0, x+220.0f, y, 22.0f, buf, -1); tw += gfx_text_width(0, 22.0f, buf, -1); } if(gameclient.snap.gameobj && gameclient.snap.gameobj->round_num && gameclient.snap.gameobj->round_current) { char buf[64]; - str_format(buf, sizeof(buf), "Round %d/%d", gameclient.snap.gameobj->round_current, gameclient.snap.gameobj->round_num); + str_format(buf, sizeof(buf), "%s %d/%d", localize("Round"), gameclient.snap.gameobj->round_current, gameclient.snap.gameobj->round_num); gfx_text(0, x+450.0f, y, 22.0f, buf, -1); /*[48c3fd4c][game/scoreboard]: timelimit x:219.428558 @@ -74,7 +74,7 @@ void SCOREBOARD::render_spectators(float x, float y, float w) int count = 0; float h = 120.0f; - str_copy(buffer, "Spectators: ", sizeof(buffer)); + str_format(buffer, sizeof(buffer), "%s: ", localize("Spectators")); gfx_blend_normal(); gfx_texture_set(-1); @@ -120,9 +120,9 @@ void SCOREBOARD::render_scoreboard(float x, float y, float w, int team, const ch if(!title) { if(gameclient.snap.gameobj->game_over) - title = "Game Over"; + title = localize("Game over"); else - title = "Score Board"; + title = localize("Score board"); } float tw = gfx_text_width(0, 48, title, -1); @@ -181,9 +181,9 @@ void SCOREBOARD::render_scoreboard(float x, float y, float w, int team, const ch } // render headlines - gfx_text(0, x+10, y, 24.0f, "Score", -1); - gfx_text(0, x+125, y, 24.0f, "Name", -1); - gfx_text(0, x+w-70, y, 24.0f, "Ping", -1); + gfx_text(0, x+10, y, 24.0f, localize("Score"), -1); + gfx_text(0, x+125, y, 24.0f, localize("Name"), -1); + gfx_text(0, x+w-70, y, 24.0f, localize("Ping"), -1); y += 29.0f; float font_size = 35.0f; @@ -295,18 +295,18 @@ void SCOREBOARD::on_render() if(gameclient.snap.gameobj && gameclient.snap.gameobj->game_over) { - const char *text = "DRAW!"; + const char *text = localize("Draw!"); if(gameclient.snap.gameobj->teamscore_red > gameclient.snap.gameobj->teamscore_blue) - text = "Red Team Wins!"; + text = localize("Red team wins!"); else if(gameclient.snap.gameobj->teamscore_blue > gameclient.snap.gameobj->teamscore_red) - text = "Blue Team Wins!"; + text = localize("Blue team wins!"); float w = gfx_text_width(0, 92.0f, text, -1); gfx_text(0, width/2-w/2, 45, 92.0f, text, -1); } - render_scoreboard(width/2-w-20, 150.0f, w, 0, "Red Team"); - render_scoreboard(width/2 + 20, 150.0f, w, 1, "Blue Team"); + render_scoreboard(width/2-w-20, 150.0f, w, 0, localize("Red team")); + render_scoreboard(width/2 + 20, 150.0f, w, 1, localize("Blue team")); } render_goals(width/2-w/2, 150+750+25, w); diff --git a/src/game/localization.cpp b/src/game/localization.cpp index 110a0f5e..f78593b1 100644 --- a/src/game/localization.cpp +++ b/src/game/localization.cpp @@ -1,6 +1,6 @@ #include "localization.hpp" -#include <base/tl/algorithms.hpp> +#include <base/tl/algorithm.hpp> extern "C" { #include <engine/e_linereader.h> |