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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 14:24:34 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-11-18 14:24:34 +0000 |
| commit | d4d1691fea007b04ad21686e8622efbbe53e9768 (patch) | |
| tree | 5f7fcde7a4a3ef5efb4c9c09835ba561e6b2337e /src/game/server/srv_common.h | |
| parent | dda8f6b33ee05acdf23883c91a0897a464b84061 (diff) | |
| download | zcatch-d4d1691fea007b04ad21686e8622efbbe53e9768.tar.gz zcatch-d4d1691fea007b04ad21686e8622efbbe53e9768.zip | |
fixed so that the skins are sent over correctly and that team color overrides everything
Diffstat (limited to 'src/game/server/srv_common.h')
| -rw-r--r-- | src/game/server/srv_common.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/server/srv_common.h b/src/game/server/srv_common.h index 4b84b272..a780dd73 100644 --- a/src/game/server/srv_common.h +++ b/src/game/server/srv_common.h @@ -138,6 +138,8 @@ public: virtual void on_player_spawn(class player *p) {} virtual void on_player_death(class player *victim, class player *killer, int weapon); + virtual void on_player_info_change(class player *p); + virtual void snap(int snapping_client); virtual int getteam(int notthisid); }; @@ -241,7 +243,9 @@ public: // int client_id; char skin_name[64]; - int skin_color; + int use_custom_color; + int color_body; + int color_feet; // input player_input previnput; |