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authorSworddragon <sworddragon2@aol.com>2010-11-20 11:37:14 +0100
committeroy <Tom_Adams@web.de>2010-11-20 21:26:06 +0100
commitfc9211c7774a0d2d755addfb82b7a02047a6568a (patch)
treeea308df1ebcf493283e915818d7013853816052c /src/game/client
parentd7b623f5321c13e82b8c5f5b4573be9cf1eaa568 (diff)
downloadzcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.tar.gz
zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.zip
Updated copyrights
Diffstat (limited to 'src/game/client')
-rw-r--r--src/game/client/animstate.cpp2
-rw-r--r--src/game/client/animstate.h2
-rw-r--r--src/game/client/component.h2
-rw-r--r--src/game/client/components/binds.cpp2
-rw-r--r--src/game/client/components/binds.h2
-rw-r--r--src/game/client/components/broadcast.cpp2
-rw-r--r--src/game/client/components/broadcast.h2
-rw-r--r--src/game/client/components/camera.cpp2
-rw-r--r--src/game/client/components/camera.h2
-rw-r--r--src/game/client/components/chat.cpp2
-rw-r--r--src/game/client/components/chat.h2
-rw-r--r--src/game/client/components/console.cpp2
-rw-r--r--src/game/client/components/console.h2
-rw-r--r--src/game/client/components/controls.cpp2
-rw-r--r--src/game/client/components/controls.h2
-rw-r--r--src/game/client/components/damageind.cpp2
-rw-r--r--src/game/client/components/damageind.h2
-rw-r--r--src/game/client/components/debughud.cpp2
-rw-r--r--src/game/client/components/debughud.h2
-rw-r--r--src/game/client/components/effects.cpp2
-rw-r--r--src/game/client/components/effects.h2
-rw-r--r--src/game/client/components/emoticon.cpp2
-rw-r--r--src/game/client/components/emoticon.h2
-rw-r--r--src/game/client/components/flow.cpp2
-rw-r--r--src/game/client/components/flow.h2
-rw-r--r--src/game/client/components/hud.cpp2
-rw-r--r--src/game/client/components/hud.h2
-rw-r--r--src/game/client/components/items.cpp2
-rw-r--r--src/game/client/components/items.h2
-rw-r--r--src/game/client/components/killmessages.cpp2
-rw-r--r--src/game/client/components/killmessages.h2
-rw-r--r--src/game/client/components/mapimages.cpp2
-rw-r--r--src/game/client/components/mapimages.h2
-rw-r--r--src/game/client/components/maplayers.cpp2
-rw-r--r--src/game/client/components/maplayers.h2
-rw-r--r--src/game/client/components/menus.cpp3
-rw-r--r--src/game/client/components/menus.h2
-rw-r--r--src/game/client/components/menus_browser.cpp2
-rw-r--r--src/game/client/components/menus_demo.cpp2
-rw-r--r--src/game/client/components/menus_ingame.cpp2
-rw-r--r--src/game/client/components/menus_settings.cpp2
-rw-r--r--src/game/client/components/motd.cpp2
-rw-r--r--src/game/client/components/motd.h2
-rw-r--r--src/game/client/components/nameplates.cpp2
-rw-r--r--src/game/client/components/nameplates.h2
-rw-r--r--src/game/client/components/particles.cpp2
-rw-r--r--src/game/client/components/particles.h2
-rw-r--r--src/game/client/components/players.cpp2
-rw-r--r--src/game/client/components/players.h2
-rw-r--r--src/game/client/components/scoreboard.cpp2
-rw-r--r--src/game/client/components/scoreboard.h2
-rw-r--r--src/game/client/components/skins.cpp3
-rw-r--r--src/game/client/components/skins.h2
-rw-r--r--src/game/client/components/sounds.cpp2
-rw-r--r--src/game/client/components/sounds.h2
-rw-r--r--src/game/client/components/voting.cpp2
-rw-r--r--src/game/client/components/voting.h2
-rw-r--r--src/game/client/gameclient.cpp2
-rw-r--r--src/game/client/gameclient.h2
-rw-r--r--src/game/client/lineinput.cpp2
-rw-r--r--src/game/client/lineinput.h2
-rw-r--r--src/game/client/render.cpp3
-rw-r--r--src/game/client/render.h2
-rw-r--r--src/game/client/render_map.cpp3
-rw-r--r--src/game/client/ui.cpp3
-rw-r--r--src/game/client/ui.h2
66 files changed, 132 insertions, 5 deletions
diff --git a/src/game/client/animstate.cpp b/src/game/client/animstate.cpp
index cb706774..096ff63c 100644
--- a/src/game/client/animstate.cpp
+++ b/src/game/client/animstate.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/math.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/animstate.h b/src/game/client/animstate.h
index e7fce9a1..cb3b0e18 100644
--- a/src/game/client/animstate.h
+++ b/src/game/client/animstate.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_ANIMSTATE_H
 #define GAME_CLIENT_ANIMSTATE_H
 
diff --git a/src/game/client/component.h b/src/game/client/component.h
index 64e0588d..244f5daf 100644
--- a/src/game/client/component.h
+++ b/src/game/client/component.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENT_H
 #define GAME_CLIENT_COMPONENT_H
 
diff --git a/src/game/client/components/binds.cpp b/src/game/client/components/binds.cpp
index 4b0db425..f2cdd85f 100644
--- a/src/game/client/components/binds.cpp
+++ b/src/game/client/components/binds.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/config.h>
 #include <engine/shared/config.h>
 #include "binds.h"
diff --git a/src/game/client/components/binds.h b/src/game/client/components/binds.h
index e8393979..1f73016e 100644
--- a/src/game/client/components/binds.h
+++ b/src/game/client/components/binds.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_BINDS_H
 #define GAME_CLIENT_COMPONENTS_BINDS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/broadcast.cpp b/src/game/client/components/broadcast.cpp
index c3eb3b56..7908c2db 100644
--- a/src/game/client/components/broadcast.cpp
+++ b/src/game/client/components/broadcast.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/broadcast.h b/src/game/client/components/broadcast.h
index ed281a2f..c580ce28 100644
--- a/src/game/client/components/broadcast.h
+++ b/src/game/client/components/broadcast.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H
 #define GAME_CLIENT_COMPONENTS_BROADCAST_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/camera.cpp b/src/game/client/components/camera.cpp
index e6806114..f1ca6a1b 100644
--- a/src/game/client/components/camera.cpp
+++ b/src/game/client/components/camera.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 
 #include <base/math.h>
diff --git a/src/game/client/components/camera.h b/src/game/client/components/camera.h
index 9b865885..ba433285 100644
--- a/src/game/client/components/camera.h
+++ b/src/game/client/components/camera.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CAMERA_H
 #define GAME_CLIENT_COMPONENTS_CAMERA_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp
index 4ce570c4..0d3efa1c 100644
--- a/src/game/client/components/chat.cpp
+++ b/src/game/client/components/chat.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/chat.h b/src/game/client/components/chat.h
index 1e5ba657..8289bb9e 100644
--- a/src/game/client/components/chat.h
+++ b/src/game/client/components/chat.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CHAT_H
 #define GAME_CLIENT_COMPONENTS_CHAT_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp
index 420b7884..4d421970 100644
--- a/src/game/client/components/console.cpp
+++ b/src/game/client/components/console.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 #include <time.h>
 
diff --git a/src/game/client/components/console.h b/src/game/client/components/console.h
index 40ee082f..2739724b 100644
--- a/src/game/client/components/console.h
+++ b/src/game/client/components/console.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CONSOLE_H
 #define GAME_CLIENT_COMPONENTS_CONSOLE_H
 #include <engine/shared/ringbuffer.h>
diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp
index 1863e97c..44758d3f 100644
--- a/src/game/client/components/controls.cpp
+++ b/src/game/client/components/controls.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/math.h>
 
 #include <engine/shared/config.h>
diff --git a/src/game/client/components/controls.h b/src/game/client/components/controls.h
index 666d2915..38b3c8ba 100644
--- a/src/game/client/components/controls.h
+++ b/src/game/client/components/controls.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_CONTROLS_H
 #define GAME_CLIENT_COMPONENTS_CONTROLS_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp
index 8dfbf022..cba47666 100644
--- a/src/game/client/components/damageind.cpp
+++ b/src/game/client/components/damageind.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <game/generated/protocol.h>
 #include <game/generated/client_data.h>
diff --git a/src/game/client/components/damageind.h b/src/game/client/components/damageind.h
index b6e0bb47..0515f646 100644
--- a/src/game/client/components/damageind.h
+++ b/src/game/client/components/damageind.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_DAMAGEIND_H
 #define GAME_CLIENT_COMPONENTS_DAMAGEIND_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/debughud.cpp b/src/game/client/components/debughud.cpp
index dace2c6e..b904f60a 100644
--- a/src/game/client/components/debughud.cpp
+++ b/src/game/client/components/debughud.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/debughud.h b/src/game/client/components/debughud.h
index ae1c17ef..ad378dc8 100644
--- a/src/game/client/components/debughud.h
+++ b/src/game/client/components/debughud.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_DEBUGHUD_H
 #define GAME_CLIENT_COMPONENTS_DEBUGHUD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp
index b95d66e0..79117d30 100644
--- a/src/game/client/components/effects.cpp
+++ b/src/game/client/components/effects.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/demo.h>
 
 #include <game/generated/client_data.h>
diff --git a/src/game/client/components/effects.h b/src/game/client/components/effects.h
index e8345500..494c5137 100644
--- a/src/game/client/components/effects.h
+++ b/src/game/client/components/effects.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_EFFECTS_H
 #define GAME_CLIENT_COMPONENTS_EFFECTS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp
index 0f59001d..4500f418 100644
--- a/src/game/client/components/emoticon.cpp
+++ b/src/game/client/components/emoticon.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/shared/config.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/emoticon.h b/src/game/client/components/emoticon.h
index 580c8736..add6c9b9 100644
--- a/src/game/client/components/emoticon.h
+++ b/src/game/client/components/emoticon.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_EMOTICON_H
 #define GAME_CLIENT_COMPONENTS_EMOTICON_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/flow.cpp b/src/game/client/components/flow.cpp
index d2ba704c..824687c0 100644
--- a/src/game/client/components/flow.cpp
+++ b/src/game/client/components/flow.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <game/mapitems.h>
 #include <game/layers.h>
diff --git a/src/game/client/components/flow.h b/src/game/client/components/flow.h
index e8134797..3785ab56 100644
--- a/src/game/client/components/flow.h
+++ b/src/game/client/components/flow.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_FLOW_H
 #define GAME_CLIENT_COMPONENTS_FLOW_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp
index 662a7124..239bcd17 100644
--- a/src/game/client/components/hud.cpp
+++ b/src/game/client/components/hud.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/textrender.h>
 #include <engine/shared/config.h>
diff --git a/src/game/client/components/hud.h b/src/game/client/components/hud.h
index 50f6b3b1..f1f3dc0a 100644
--- a/src/game/client/components/hud.h
+++ b/src/game/client/components/hud.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_HUD_H
 #define GAME_CLIENT_COMPONENTS_HUD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/items.cpp b/src/game/client/components/items.cpp
index a039717e..9d2d27c0 100644
--- a/src/game/client/components/items.cpp
+++ b/src/game/client/components/items.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/demo.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/items.h b/src/game/client/components/items.h
index e4525546..444d0209 100644
--- a/src/game/client/components/items.h
+++ b/src/game/client/components/items.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_ITEMS_H
 #define GAME_CLIENT_COMPONENTS_ITEMS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/killmessages.cpp b/src/game/client/components/killmessages.cpp
index a3dc3b9c..5ca40405 100644
--- a/src/game/client/components/killmessages.cpp
+++ b/src/game/client/components/killmessages.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/textrender.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/killmessages.h b/src/game/client/components/killmessages.h
index b4954e22..8bf93758 100644
--- a/src/game/client/components/killmessages.h
+++ b/src/game/client/components/killmessages.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_KILLMESSAGES_H
 #define GAME_CLIENT_COMPONENTS_KILLMESSAGES_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/mapimages.cpp b/src/game/client/components/mapimages.cpp
index 8870c5c6..2a9cecd4 100644
--- a/src/game/client/components/mapimages.cpp
+++ b/src/game/client/components/mapimages.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/map.h>
 #include <engine/storage.h>
diff --git a/src/game/client/components/mapimages.h b/src/game/client/components/mapimages.h
index 2ef5fc32..2aaa51fc 100644
--- a/src/game/client/components/mapimages.h
+++ b/src/game/client/components/mapimages.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MAPIMAGES_H
 #define GAME_CLIENT_COMPONENTS_MAPIMAGES_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp
index 5d2e85bd..b882726d 100644
--- a/src/game/client/components/maplayers.cpp
+++ b/src/game/client/components/maplayers.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/keys.h>
 #include <engine/demo.h>
diff --git a/src/game/client/components/maplayers.h b/src/game/client/components/maplayers.h
index 9f70d9cb..ac78bebf 100644
--- a/src/game/client/components/maplayers.h
+++ b/src/game/client/components/maplayers.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MAPLAYERS_H
 #define GAME_CLIENT_COMPONENTS_MAPLAYERS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp
index 67010c91..46fdeee7 100644
--- a/src/game/client/components/menus.cpp
+++ b/src/game/client/components/menus.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 
 #include <base/system.h>
diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h
index 9b7647b1..0c6686cd 100644
--- a/src/game/client/components/menus.h
+++ b/src/game/client/components/menus.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MENUS_H
 #define GAME_CLIENT_COMPONENTS_MENUS_H
 
diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp
index 32f16daf..8b8adeba 100644
--- a/src/game/client/components/menus_browser.cpp
+++ b/src/game/client/components/menus_browser.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/serverbrowser.h>
 #include <engine/textrender.h>
 #include <engine/keys.h>
diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp
index 25ab0240..4918fcfe 100644
--- a/src/game/client/components/menus_demo.cpp
+++ b/src/game/client/components/menus_demo.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/math.h>
 
diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp
index fcec7e5b..eacabeba 100644
--- a/src/game/client/components/menus_ingame.cpp
+++ b/src/game/client/components/menus_ingame.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <time.h>
 
 #include <base/math.h>
diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp
index fc5f01f1..3c134cce 100644
--- a/src/game/client/components/menus_settings.cpp
+++ b/src/game/client/components/menus_settings.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 
 #include <base/math.h>
 
diff --git a/src/game/client/components/motd.cpp b/src/game/client/components/motd.cpp
index 5905d52e..96347933 100644
--- a/src/game/client/components/motd.cpp
+++ b/src/game/client/components/motd.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/motd.h b/src/game/client/components/motd.h
index 41e15b8c..e2240fa2 100644
--- a/src/game/client/components/motd.h
+++ b/src/game/client/components/motd.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_MOTD_H
 #define GAME_CLIENT_COMPONENTS_MOTD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/nameplates.cpp b/src/game/client/components/nameplates.cpp
index da114bbb..1efd8702 100644
--- a/src/game/client/components/nameplates.cpp
+++ b/src/game/client/components/nameplates.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/textrender.h>
 #include <engine/shared/config.h>
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/nameplates.h b/src/game/client/components/nameplates.h
index 2c4ae6a7..a3516a0c 100644
--- a/src/game/client/components/nameplates.h
+++ b/src/game/client/components/nameplates.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_NAMEPLATES_H
 #define GAME_CLIENT_COMPONENTS_NAMEPLATES_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/particles.cpp b/src/game/client/components/particles.cpp
index 479ac7ba..7aa8771c 100644
--- a/src/game/client/components/particles.cpp
+++ b/src/game/client/components/particles.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/math.h>
 #include <engine/graphics.h>
 #include <engine/demo.h>
diff --git a/src/game/client/components/particles.h b/src/game/client/components/particles.h
index af9a9203..641ec261 100644
--- a/src/game/client/components/particles.h
+++ b/src/game/client/components/particles.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_PARTICLES_H
 #define GAME_CLIENT_COMPONENTS_PARTICLES_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp
index 90a6b594..d1fe2aed 100644
--- a/src/game/client/components/players.cpp
+++ b/src/game/client/components/players.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/demo.h>
 #include <engine/graphics.h>
 #include <engine/shared/config.h>
diff --git a/src/game/client/components/players.h b/src/game/client/components/players.h
index 8d24ea91..34cebd90 100644
--- a/src/game/client/components/players.h
+++ b/src/game/client/components/players.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_PLAYERS_H
 #define GAME_CLIENT_COMPONENTS_PLAYERS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp
index 0f91a0df..5b17388e 100644
--- a/src/game/client/components/scoreboard.cpp
+++ b/src/game/client/components/scoreboard.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/demo.h>
 #include <engine/graphics.h>
 #include <engine/textrender.h>
diff --git a/src/game/client/components/scoreboard.h b/src/game/client/components/scoreboard.h
index 871b34fd..64d6ad0e 100644
--- a/src/game/client/components/scoreboard.h
+++ b/src/game/client/components/scoreboard.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_SCOREBOARD_H
 #define GAME_CLIENT_COMPONENTS_SCOREBOARD_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp
index 52c79220..638baeae 100644
--- a/src/game/client/components/skins.cpp
+++ b/src/game/client/components/skins.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 
 #include <base/system.h>
diff --git a/src/game/client/components/skins.h b/src/game/client/components/skins.h
index 9568e793..519f2e73 100644
--- a/src/game/client/components/skins.h
+++ b/src/game/client/components/skins.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_SKINS_H
 #define GAME_CLIENT_COMPONENTS_SKINS_H
 #include <base/vmath.h>
diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp
index c20a699d..d631a330 100644
--- a/src/game/client/components/sounds.cpp
+++ b/src/game/client/components/sounds.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/sound.h>
 #include <engine/shared/config.h>
 #include <game/generated/client_data.h>
diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h
index ce74b85e..62fee72a 100644
--- a/src/game/client/components/sounds.h
+++ b/src/game/client/components/sounds.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_SOUNDS_H
 #define GAME_CLIENT_COMPONENTS_SOUNDS_H
 #include <game/client/component.h>
diff --git a/src/game/client/components/voting.cpp b/src/game/client/components/voting.cpp
index 59f6d934..4ddd6318 100644
--- a/src/game/client/components/voting.cpp
+++ b/src/game/client/components/voting.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/shared/config.h>
 
 #include <game/generated/protocol.h>
diff --git a/src/game/client/components/voting.h b/src/game/client/components/voting.h
index ff982640..60631107 100644
--- a/src/game/client/components/voting.h
+++ b/src/game/client/components/voting.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_COMPONENTS_VOTING_H
 #define GAME_CLIENT_COMPONENTS_VOTING_H
 #include <game/client/component.h>
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 26de650e..5dea0876 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/graphics.h>
 #include <engine/textrender.h>
 #include <engine/sound.h>
diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h
index be46c678..d60fef2a 100644
--- a/src/game/client/gameclient.h
+++ b/src/game/client/gameclient.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_GAMECLIENT_H
 #define GAME_CLIENT_GAMECLIENT_H
 
diff --git a/src/game/client/lineinput.cpp b/src/game/client/lineinput.cpp
index f1159caf..b5d35ef8 100644
--- a/src/game/client/lineinput.cpp
+++ b/src/game/client/lineinput.cpp
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <engine/keys.h>
 #include "lineinput.h"
 
diff --git a/src/game/client/lineinput.h b/src/game/client/lineinput.h
index 71612b99..83614a2e 100644
--- a/src/game/client/lineinput.h
+++ b/src/game/client/lineinput.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_LINEINPUT_H
 #define GAME_CLIENT_LINEINPUT_H
 
diff --git a/src/game/client/render.cpp b/src/game/client/render.cpp
index 2b773112..68d62ac5 100644
--- a/src/game/client/render.cpp
+++ b/src/game/client/render.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 
 #include <base/math.h>
diff --git a/src/game/client/render.h b/src/game/client/render.h
index 6d7c46a3..fe8d2dd6 100644
--- a/src/game/client/render.h
+++ b/src/game/client/render.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_RENDER_H
 #define GAME_CLIENT_RENDER_H
 
diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp
index 1af41f99..bffc4c2d 100644
--- a/src/game/client/render_map.cpp
+++ b/src/game/client/render_map.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <math.h>
 #include <base/math.h>
 #include <engine/graphics.h>
diff --git a/src/game/client/ui.cpp b/src/game/client/ui.cpp
index 0759d0c1..3b323e56 100644
--- a/src/game/client/ui.cpp
+++ b/src/game/client/ui.cpp
@@ -1,4 +1,5 @@
-// copyright (c) 2007 magnus auvinen, see licence.txt for more info
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #include <base/system.h>
 
 #include <engine/shared/config.h>
diff --git a/src/game/client/ui.h b/src/game/client/ui.h
index e88b0e39..477799f7 100644
--- a/src/game/client/ui.h
+++ b/src/game/client/ui.h
@@ -1,3 +1,5 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
 #ifndef GAME_CLIENT_UI_H
 #define GAME_CLIENT_UI_H