Nakidai
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49bd6ee329
|
Move platform specific code & make sleep platform independent
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2023-11-25 13:24:01 +03:00 |
Nakidai
|
9c54a483bd
|
Remove some warnings
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2023-11-25 00:11:34 +03:00 |
Nakidai
|
970fb66db8
|
Move pthread_t declaration
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2023-11-25 00:00:44 +03:00 |
Nakidai
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1ff14f7cbc
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Add windows support in threads and sleep
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2023-11-24 23:58:37 +03:00 |
Nakidai
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ce1e91d90f
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Switch back to pthread.h
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2023-11-24 23:32:42 +03:00 |
Nakidai
|
0b74ef8618
|
Add windows support
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2023-11-24 22:58:33 +03:00 |
Nakidai
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98089c4351
|
Add pause key
Also moved render with sleep to start of loop, so you can see first
frame.
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2023-11-01 19:29:12 +03:00 |
Nakidai
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b64ffdb82a
|
Fix condition
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2023-11-01 19:21:51 +03:00 |
Nakidai
|
c31de323f0
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Fix bug when game freezes on max possible score
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2023-11-01 18:34:19 +03:00 |
Nakidai
|
bcf6465f4e
|
Optimize game over condition
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2023-11-01 13:27:42 +03:00 |
Neirokan
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29e63d64ee
|
cmake, config, rand, srand
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2023-10-31 06:07:03 +03:00 |
Nakidai
|
8b9fcdd3df
|
Now player can't turn into itself
|
2023-10-31 05:05:10 +03:00 |
Nakidai
|
e9e503d5b2
|
Change length of line to SIZE*2
|
2023-10-30 15:52:25 +03:00 |
Nakidai
|
317622a253
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Add code configuraction in configure
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2023-10-30 15:50:53 +03:00 |
Nakidai
|
d6b4f0be32
|
Some fixes
- Now every frame is cleared
- Fix collision with self
|
2023-10-30 15:35:15 +03:00 |
Nakidai
|
84e21cb515
|
Add move to start of screen every tick
|
2023-10-30 14:24:34 +03:00 |
Nakidai
|
a064af95da
|
Add score and *the great line*
|
2023-10-30 03:53:48 +03:00 |
Nakidai
|
b611b54575
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Switch to threads.h
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2023-10-30 02:51:46 +03:00 |
Nakidai
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b402dc177c
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Add gameplay
- wasd - turn snake
- q - leave
|
2023-10-30 01:55:20 +03:00 |
Nakidai
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abda36c1c3
|
Some fixes & start to make gameplay
- Fix input function, so now it can be used as thread
- Edit main loop, to quit press q
- Add score incrementing for player
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2023-10-30 00:24:13 +03:00 |
Nakidai
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03481db05f
|
Add files
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2023-10-29 20:03:23 +03:00 |