forked from nakidai/csnake
Add windows support in threads and sleep
parent
ce1e91d90f
commit
1ff14f7cbc
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@ -1,14 +1,14 @@
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#include "input.h"
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef WIN32
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#ifdef _WIN32
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#include <conio.h>
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#else
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#include <unistd.h>
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#include <termios.h>
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#endif
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#ifdef WIN32
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#ifdef _WIN32
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#define getch _getch
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#else
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int getch(void)
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23
src/main.c
23
src/main.c
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@ -1,8 +1,13 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <pthread.h>
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#include <time.h>
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#ifdef _WIN32
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#include <Windows.h>
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#include <process.h>
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#else
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#include <pthread.h>
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#endif
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#include "input.h"
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#include "screen.h"
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@ -27,10 +32,18 @@ Food generateFood(Player *player)
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return food;
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}
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#ifdef _WIN32
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void resetCoordinates(void)
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{
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HANDLE output = GetStdHandle(STD_OUTPUT_HANDLE);
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SetConsoleCursorPosition(output, (COORD){0});
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}
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#else
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void resetCoordinates(void)
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{
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printf("\e[1;1H\e[2J");
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}
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#endif
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int main(int argc, char **argv)
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{
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@ -48,7 +61,11 @@ int main(int argc, char **argv)
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bool stopped = false;
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InputArgs input_args = (InputArgs){ key, running };
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#ifdef _WIN32
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_beginthread(input, 0, &input_args);
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#else
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pthread_create(&input_thread, NULL, input, &input_args);
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#endif
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while (*running)
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{
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screenSet(screen, ' ');
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@ -59,7 +76,11 @@ int main(int argc, char **argv)
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for (i = 0; i < SIZE*2; ++i) putchar('-');
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printf("\nScore: %d\n", player->score);
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#ifdef _WIN32
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Sleep(1000L);
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#else
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nanosleep(&(struct timespec){.tv_sec = 1}, NULL);
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#endif
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switch (*key)
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{
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case 'q':
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