vectozavr-shooter/CMakeLists.txt

149 lines
5.1 KiB
CMake
Raw Normal View History

2021-09-13 15:53:43 +03:00
cmake_minimum_required(VERSION 3.17)
project(shooter)
set(CMAKE_CXX_STANDARD 20)
2021-10-09 13:41:12 +03:00
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
2021-09-13 15:53:43 +03:00
2022-02-23 07:51:53 +03:00
add_executable(${CMAKE_PROJECT_NAME}
2021-09-13 15:53:43 +03:00
# game:
2021-10-09 13:41:12 +03:00
Source.cpp
2022-07-19 12:37:37 +03:00
player/Player.cpp
player/Player.h
2022-07-19 12:35:14 +03:00
network/ShooterClient.cpp
network/ShooterClient.h
network/ShooterServer.cpp
network/ShooterServer.h
weapon/Weapon.cpp
weapon/Weapon.h
weapon/Ak47.h
weapon/Shotgun.h
weapon/Gun.h
weapon/Gold_Ak47.h
weapon/Rifle.h
2022-07-19 12:37:37 +03:00
player/PlayerController.cpp
player/PlayerController.h
Shooter.cpp
Shooter.h
2021-10-17 08:35:12 +03:00
ShooterConsts.h
2022-07-19 12:35:14 +03:00
network/ShooterMsgType.h
network/ShooterMsgType.cpp
2021-09-13 15:53:43 +03:00
# 3d engine:
2023-05-21 15:59:01 +03:00
3dzavr/engine/Consts.h
3dzavr/engine/math/Vec4D.h
3dzavr/engine/math/Vec4D.cpp
3dzavr/engine/math/Vec3D.cpp
3dzavr/engine/math/Vec3D.h
3dzavr/engine/math/Vec2D.cpp
3dzavr/engine/math/Vec2D.h
3dzavr/engine/math/Matrix4x4.h
3dzavr/engine/math/Matrix4x4.cpp
3dzavr/engine/Triangle.h
3dzavr/engine/Triangle.cpp
3dzavr/engine/math/Plane.h
3dzavr/engine/math/Plane.cpp
3dzavr/engine/Mesh.h
3dzavr/engine/Mesh.cpp
3dzavr/engine/utils/Log.h
3dzavr/engine/utils/Log.cpp
3dzavr/engine/utils/Time.h
3dzavr/engine/utils/Time.cpp
3dzavr/engine/utils/Timer.cpp
3dzavr/engine/utils/Timer.h
3dzavr/engine/utils/ResourceManager.h
3dzavr/engine/utils/ResourceManager.cpp
3dzavr/engine/World.h
3dzavr/engine/World.cpp
3dzavr/engine/Camera.h
3dzavr/engine/Camera.cpp
3dzavr/engine/io/Screen.h
3dzavr/engine/io/Screen.cpp
3dzavr/engine/Engine.h
3dzavr/engine/Engine.cpp
3dzavr/engine/io/Keyboard.cpp
3dzavr/engine/io/Keyboard.h
3dzavr/engine/io/Mouse.cpp
3dzavr/engine/io/Mouse.h
3dzavr/engine/io/SoundController.cpp
3dzavr/engine/io/SoundController.h
3dzavr/engine/utils/ObjectController.cpp
3dzavr/engine/utils/ObjectController.h
3dzavr/engine/animation/Animation.h
3dzavr/engine/animation/Timeline.cpp
3dzavr/engine/animation/Timeline.h
3dzavr/engine/animation/Interpolation.h
3dzavr/engine/animation/Animation.cpp
3dzavr/engine/animation/ATranslate.h
3dzavr/engine/animation/AScale.h
3dzavr/engine/animation/ARotate.h
3dzavr/engine/animation/AWait.h
3dzavr/engine/animation/AFunction.h
3dzavr/engine/animation/AAttractToPoint.h
3dzavr/engine/animation/ARotateRelativePoint.h
3dzavr/engine/animation/ARotateLeft.h
3dzavr/engine/animation/Interpolation.cpp
3dzavr/engine/animation/Animations.h
3dzavr/engine/animation/AShowCreation.h
3dzavr/engine/animation/AShowUncreation.h
3dzavr/engine/animation/ARotateLeftUpLookAt.h
3dzavr/engine/animation/ADecompose.h
3dzavr/engine/physics/RigidBody.cpp
3dzavr/engine/physics/RigidBody.h
3dzavr/engine/physics/Simplex.h
3dzavr/engine/physics/HitBox.cpp
3dzavr/engine/physics/HitBox.h
3dzavr/engine/Object.cpp
3dzavr/engine/Object.h
3dzavr/engine/gui/Button.cpp
3dzavr/engine/gui/Button.h
3dzavr/engine/gui/Window.cpp
3dzavr/engine/gui/Window.h
3dzavr/engine/network/ClientUDP.cpp
3dzavr/engine/network/ClientUDP.h
3dzavr/engine/network/MsgType.cpp
3dzavr/engine/network/MsgType.h
3dzavr/engine/network/ReliableMsg.cpp
3dzavr/engine/network/ReliableMsg.h
3dzavr/engine/network/ServerUDP.cpp
3dzavr/engine/network/ServerUDP.h
3dzavr/engine/network/UDPConnection.cpp
3dzavr/engine/network/UDPConnection.h
3dzavr/engine/network/UDPSocket.cpp
3dzavr/engine/network/UDPSocket.h
)
2021-09-13 15:53:43 +03:00
2021-09-13 17:01:26 +03:00
if(APPLE OR UNIX)
2021-09-13 15:53:43 +03:00
include_directories(/usr/local/include)
else()
2022-07-19 13:19:07 +03:00
set(SFML_DIR "C:/Libraries/SFML/lib/cmake/SFML")
2021-09-13 15:53:43 +03:00
set(SFML_STATIC_LIBRARIES TRUE)
endif()
find_package(SFML 2.5.1 COMPONENTS graphics audio REQUIRED)
if (SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
endif()
2022-02-23 07:51:53 +03:00
target_link_libraries(${CMAKE_PROJECT_NAME} sfml-audio sfml-network sfml-graphics sfml-window sfml-system)
2021-10-22 19:42:32 +03:00
2021-10-30 15:23:47 +03:00
# OpenGL part
if (APPLE)
2021-10-22 19:42:32 +03:00
set(GLEW_H /usr/local/Cellar/glew/2.1.0/include/GL)
set(GLFW_H /usr/local/Cellar/glfw/3.2.1/include/GLFW)
include_directories(${GLEW_H} ${GLFW_H})
set(GLEW_LINK /usr/local/Cellar/glew/2.1.0/lib/libGLEW.2.1.dylib)
set(GLFW_LINK /usr/local/Cellar/glfw/3.2.1/lib/libglfw.3.dylib)
link_libraries(${OPENGL} ${GLEW_LINK} ${GLFW_LINK})
2022-02-23 07:51:53 +03:00
target_link_libraries(${CMAKE_PROJECT_NAME} "-framework OpenGL")
target_link_libraries(${CMAKE_PROJECT_NAME} "-framework GLUT")
2021-10-30 15:23:47 +03:00
elseif(UNIX)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
2022-02-23 07:51:53 +03:00
target_link_libraries(${CMAKE_PROJECT_NAME} ${OPENGL_LIBRARIES})
target_link_libraries(${CMAKE_PROJECT_NAME} ${GLUT_LIBRARY})
2021-10-23 16:34:22 +03:00
endif()