CREAsTIVE
|
e12453fcdc
|
final chat refactor v1.5
|
2022-07-24 22:22:47 +05:00 |
CREAsTIVE
|
c435af95bd
|
add inputField
|
2022-07-24 22:01:17 +05:00 |
CREAsTIVE
|
dbd4eb4953
|
refactoring and addings limits to chat v1.3
|
2022-07-24 17:30:14 +05:00 |
CREAsTIVE
|
068030ecea
|
fix gui
|
2022-07-23 03:06:19 +05:00 |
CREAsTIVE
|
7a01776f87
|
chat in multiplayer 1.0
(use ENTER to write message)
|
2022-07-23 02:47:19 +05:00 |
CREAsTIVE
|
fcee9637aa
|
chat test 0.5
|
2022-07-23 00:52:54 +05:00 |
Vectozavr
|
07cab50b6e
|
add color nicknames
|
2022-07-22 22:38:05 +07:00 |
Vectozavr
|
3bf9fee22b
|
refactor
|
2022-07-19 18:02:13 +07:00 |
Vectozavr
|
ae4784e057
|
refactoring
|
2022-07-19 16:57:09 +07:00 |
Vectozavr
|
e8a9589114
|
refactoring
|
2022-07-11 20:58:05 +07:00 |
Vectozavr
|
8afabf94c0
|
small refactoring
|
2022-07-07 17:14:00 +07:00 |
Vectozavr
|
b4d7373461
|
small refactoring
|
2022-02-23 21:29:42 +07:00 |
Vectozavr
|
532990ec94
|
small refactoring
|
2022-02-23 11:51:53 +07:00 |
Vectozavr
|
8f271b1a67
|
small refactoring
|
2021-11-13 22:30:12 +07:00 |
Vectozavr
|
70c4993537
|
add video rendering in Screen
|
2021-11-12 02:47:00 +07:00 |
Vectozavr
|
8907bf828d
|
code refactoring
|
2021-11-10 18:14:10 +07:00 |
Vectozavr
|
5e069cef68
|
code refactoring
|
2021-11-10 02:54:20 +07:00 |
Vectozavr
|
1a96510801
|
add standard white & dark colors in ShooterConsts.h
|
2021-11-07 14:48:59 +07:00 |
Vectozavr
|
ef494b56f7
|
add standard white & dark colors in ShooterConsts.h
|
2021-11-07 14:47:42 +07:00 |
Vectozavr
|
e1cd619eef
|
add standard white & dark colors in ShooterConsts.h
|
2021-11-07 14:47:24 +07:00 |
Vectozavr
|
fbc129d143
|
new texture for enemies
|
2021-11-07 02:11:06 +07:00 |
Vectozavr
|
a68a28313c
|
pushGLStates & popGLStates optimizations
|
2021-11-06 01:28:04 +07:00 |
Vectozavr
|
8a9b215259
|
add switching between opengl and pure programming render mode
|
2021-11-05 16:34:46 +07:00 |
Vectozavr
|
6bc5c7dd1f
|
HitBox added. acceleration of collision detection in 20 times.
|
2021-11-04 02:57:48 +07:00 |
Vectozavr
|
e10521c5e2
|
press 'tab' to see debug info
|
2021-11-03 16:49:07 +07:00 |
Vectozavr
|
6e35a531c7
|
made animations extremely precise
|
2021-11-01 23:04:10 +07:00 |
Vectozavr
|
7dd4a185e3
|
Visual Studio refactoring
|
2021-11-01 02:11:04 +07:00 |
Vectozavr
|
fe71ab92b0
|
Visual Studio refactoring
|
2021-10-31 23:01:06 +07:00 |
Vectozavr
|
785850ec43
|
code refactoring
|
2021-10-31 15:39:08 +07:00 |
Vectozavr
|
a294b1de24
|
replace Animation* in Timeline.h with a shared_ptr<Animation>
|
2021-10-31 01:07:14 +07:00 |
Vectozavr
|
61341d1b05
|
Huge refactoring v3
|
2021-10-30 16:39:44 +07:00 |
Vectozavr
|
30ff702609
|
Huge refactoring v3
|
2021-10-30 16:24:19 +07:00 |
Vectozavr
|
8f03c3226d
|
Huge refactoring v3
|
2021-10-30 03:44:37 +07:00 |
Vectozavr
|
61427ff2fd
|
Huge refactoring v3
|
2021-10-29 22:41:07 +07:00 |
Vectozavr
|
0913c45743
|
Huge refactoring v3
|
2021-10-29 22:19:30 +07:00 |
Vectozavr
|
875f9f85ec
|
Huge refactoring v3
|
2021-10-28 21:06:10 +07:00 |
Vectozavr
|
870842b682
|
Huge refactoring v3
|
2021-10-28 20:58:02 +07:00 |
Vectozavr
|
020d82cab8
|
add result table
|
2021-10-26 13:50:59 +07:00 |
Vectozavr
|
832f174664
|
add result table
|
2021-10-26 13:40:35 +07:00 |
Vectozavr
|
0f29f9c1c6
|
small refactor
|
2021-10-26 02:32:55 +07:00 |
Vectozavr
|
2b01e305f8
|
Player scale correction
|
2021-10-24 09:49:48 +07:00 |
Vectozavr
|
e471795290
|
OpenGL graphics acceleration support!
|
2021-10-22 23:42:32 +07:00 |
Vectozavr
|
7f4b9027ee
|
Add weapon in enemy's hand. So now you can see weapons of your enemies.
Also make some correction of rotation in Object.cpp & Mesh.cpp
|
2021-10-18 22:30:02 +07:00 |
Vectozavr
|
8678e8c929
|
Move LoadObjects -> ResourceManager to avoid repeated loading from files.
|
2021-10-18 13:21:09 +07:00 |
Vectozavr
|
6d0202eaff
|
Move LoadObjects -> ResourceManager to avoid repeated loading from files.
|
2021-10-18 10:44:04 +07:00 |
Vectozavr
|
8a6d31eded
|
Code refactoring.
|
2021-10-18 00:52:21 +07:00 |
Vectozavr
|
dd5a9f3ef2
|
Code refactoring.
|
2021-10-17 23:38:16 +07:00 |
Vectozavr
|
42b2dcd27c
|
Code refactoring.
|
2021-10-17 14:38:15 +07:00 |
Vectozavr
|
fb7b4878ea
|
Code refactoring.
|
2021-10-17 14:21:10 +07:00 |
Vectozavr
|
6856f48054
|
Code refactoring.
|
2021-10-17 00:22:55 +07:00 |