index
:
mirror/zcatch
this commit
master
zCatch
Patched and working
naki
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game
/
server
Age
Commit message (
Expand
)
Author
2012-02-17
Merge branch 'master' into zCatch-Exp
Teetime
2012-01-26
init m_LockTeams with 0 to prevent locked teams on server start
SushiTee
2012-01-26
force vote only if there is a vote
SushiTee
2012-01-10
added pause command. Closes #15
oy
2012-01-09
add tuning to demo. Closes #899
oy
2012-01-08
skip inactive kick for debug dummies to avoid console spam
oy
2012-01-08
added a server command to lock teams. Closes #831
oy
2011-12-31
made vote ban check if the ip matches an authed player
oy
2011-12-30
made it possible to automatically swap teams between rounds
oy
2011-12-30
removed chat spam for the team commands
oy
2011-12-30
fixed last commit
oy
2011-12-30
Swap and Shuffle Teams
BeaR
2011-12-29
fixed that the flag grab sound is played several times in a server side demo....
oy
2011-12-10
let the server check if the input aims the center. Closes #889
oy
2011-12-04
fixed sv_max_client usage
oy
2011-11-23
made zCatch 0.4.5 release
Teetime
2011-11-23
made scoring like the old zcatch-version...
Teetime
2011-11-23
made kill-penalty adjustable
Teetime
2011-11-23
changed force of vote-reason
Teetime
2011-11-19
fixed spectator bug
Teetime
2011-11-19
removed healthmod indicator (thx @ Pudding)
Teetime
2011-11-19
small change
Teetime
2011-11-19
changed suicide-functions
Teetime
2011-11-19
new option to set how much damage is needed to kill a player by grenade
Teetime
2011-11-19
refractor freezing
Teetime
2011-11-19
Fixed bug when restarting the game and player is freezed
Teetime
2011-11-19
overworked muting
Teetime
2011-11-18
Added option to allow only kickvotes with a given reason
Teetime
2011-11-18
extended anticamper
Teetime
2011-11-18
removed vanilla-mode and refractoring
Teetime
2011-11-12
Selfdamage available in Vanilla/AllWeapons-Mode
Teetime
2011-11-12
Grenade doesn't kill owner anymore
Teetime
2011-11-06
small fix
Teetime
2011-11-05
removed weapon_anticamper
Teetime
2011-11-05
Added possibility to freeze players and improved and extended anticamper
Teetime
2011-11-03
small change with define of version
Teetime
2011-10-31
added anticamper
Teetime
2011-10-22
reload map after mode-change to ensure that all is loaded correctly
Teetime
2011-10-22
forgot to add SvMuteDuration to the source
Teetime
2011-10-22
added automated mute on spamming
Teetime
2011-10-22
added possibility to mute players
Teetime
2011-10-14
changed scoring a bit
Teetime
2011-10-14
new mode: ninja
Teetime
2011-10-14
fixed a replacing fail...
Teetime
2011-10-14
corrected a bug on colorindicator
Teetime
2011-10-14
moved and overworked wincheck
Teetime
2011-10-14
renamed var
Teetime
2011-10-14
moved code for colorindicator
Teetime
2011-10-14
Give all weapons (except vanilla) full ammo and make one shot one kill
Teetime
2011-10-14
new mode (grenade)
Teetime
[next]