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Author
2010-06-02
fixed so that SDL_main is declared as a C function so linking gets done corre...
Magnus Auvinen
2010-06-02
fixed compile errors for osx
Magnus Auvinen
2010-05-31
removed alpha values from screenshots (#742)
Tom Adams
2010-05-30
*some esthetic changes
Thomas
2010-05-30
auto capture mouse on focus (#728)
Tom Adams
2010-05-29
cleaned up some code
Magnus Auvinen
2010-05-29
cleaned up some comments
Magnus Auvinen
2010-05-29
fixed crash with related to player count
Magnus Auvinen
2010-05-29
copied refactor to trunk
Magnus Auvinen
2009-10-29
added missing headers
Magnus Auvinen
2009-10-27
major update with stuff
Magnus Auvinen
2009-06-15
fixed chaining of console commands, allows snatching updates of console varia...
Magnus Auvinen
2009-06-15
fixed so that the demo player doesn't crash when the map isn't found
Magnus Auvinen
2009-06-15
fixed crashing of server side demos due to client_entergame() being processed
Magnus Auvinen
2009-06-13
minor cleanup of out commented clode
Magnus Auvinen
2009-06-13
improved the font system even futher. utf8 is now used everywhere. it uses le...
Magnus Auvinen
2009-06-07
fixed utf8 support
Magnus Auvinen
2009-06-07
new font rendering system using freetype2. only compiles under linux for now
Magnus Auvinen
2009-05-31
moved 0.5 branch to trunk
Magnus Auvinen
2009-01-24
continued work on prediction and game timer
Magnus Auvinen
2009-01-24
added help messages for all commands. added syntax in the help msg
Alfred Eriksson
2009-01-24
added ping spike detection
Magnus Auvinen
2009-01-24
fixed so the console show help for each command. not all commands have descri...
Magnus Auvinen
2009-01-24
fixed bug in text rendering
Magnus Auvinen
2009-01-24
added tab completion to the console. works for local and remote
Magnus Auvinen
2009-01-24
moved refreshing of masters in the client from the server browsers to before ...
Magnus Auvinen
2009-01-24
fixed so that the client connect command works when passed as an argument
Magnus Auvinen
2009-01-22
removed old debug spam
Magnus Auvinen
2009-01-21
fixed mouse buttons that I kinda fucked up
Magnus Auvinen
2009-01-21
cleaned up mouse input a bit
Magnus Auvinen
2009-01-21
added support for mouse buttons 4-8
Magnus Auvinen
2009-01-21
stop recording on map load
Magnus Auvinen
2009-01-21
fixed vsync option
Magnus Auvinen
2009-01-21
added snd_buffer_size
Alfred Eriksson
2009-01-21
improved crapnet so it changes between different ping configurations. improve...
Magnus Auvinen
2009-01-21
improved the prediction timer to handle crappy connections better
Magnus Auvinen
2009-01-13
ppc sound fix
Joel de Vahl
2009-01-12
refreshing the server info when loading
Alfred Eriksson
2009-01-11
fixed fsaa sampling and reduction of fsaa if gfx init fails
Magnus Auvinen
2009-01-11
use dmg for osx deliver, build universal binary, fix backspace being entered ...
Joel de Vahl
2009-01-11
removed the tuning filtering and warning. modded servers can use tuning for f...
Alfred Eriksson
2009-01-11
fixed so the current server info doesn't update the server list causing problems
Magnus Auvinen
2009-01-10
fixed error that occurs when you try to free the invalid texture texture
Magnus Auvinen
2009-01-10
fixed a few debug messages that spammed a bit too much
Magnus Auvinen
2009-01-10
removed input timing from the snapshot messages and put them in a separate me...
Magnus Auvinen
2008-12-19
improved the demo players scrubbing capabilities
Magnus Auvinen
2008-12-08
reset error_string when starting demo playback
Alfred Eriksson
2008-11-23
added rcon_auth command to auth
Alfred Eriksson
2008-11-17
client can only start a recording when in the game
Alfred Eriksson
2008-11-16
fixed window positioning for windows
Alfred Eriksson
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