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Author
2010-06-03
mergend stuff
SushiTee
2010-06-03
- show connecting players with rcon status command
oy
2010-06-02
shortened IsAuthed a bit
SushiTee
2010-06-03
Admin-Kick-Protection
NoxNebula
2010-06-02
Admin-Kick-Protection
NoxNebula
2010-06-02
fixed so that SDL_main is declared as a C function so linking gets done corre...
Magnus Auvinen
2010-06-02
fixed compile errors for osx
Magnus Auvinen
2010-06-01
fixed so that SDL_main is declared as a C function so linking gets done corre...
Magnus Auvinen
2010-06-01
fixed compile errors for osx
Magnus Auvinen
2010-05-31
removed alpha values from screenshots (#742)
Tom Adams
2010-05-30
*some esthetic changes
Thomas
2010-05-30
auto capture mouse on focus (#728)
Tom Adams
2010-05-29
cleaned up some code
Magnus Auvinen
2010-05-29
cleaned up some comments
Magnus Auvinen
2010-05-29
fixed crash with related to player count
Magnus Auvinen
2010-05-29
copied refactor to trunk
Magnus Auvinen
2009-10-29
added missing headers
Magnus Auvinen
2009-10-27
major update with stuff
Magnus Auvinen
2009-06-15
fixed chaining of console commands, allows snatching updates of console varia...
Magnus Auvinen
2009-06-15
fixed so that the demo player doesn't crash when the map isn't found
Magnus Auvinen
2009-06-15
fixed so server stops recording when changing map
Magnus Auvinen
2009-06-15
fixed crashing of server side demos due to client_entergame() being processed
Magnus Auvinen
2009-06-13
minor cleanup of out commented clode
Magnus Auvinen
2009-06-13
improved the font system even futher. utf8 is now used everywhere. it uses le...
Magnus Auvinen
2009-06-07
fixed utf8 support
Magnus Auvinen
2009-06-07
new font rendering system using freetype2. only compiles under linux for now
Magnus Auvinen
2009-05-31
moved 0.5 branch to trunk
Magnus Auvinen
2009-01-24
continued work on prediction and game timer
Magnus Auvinen
2009-01-24
added help messages for all commands. added syntax in the help msg
Alfred Eriksson
2009-01-24
added ping spike detection
Magnus Auvinen
2009-01-24
fixed so the console show help for each command. not all commands have descri...
Magnus Auvinen
2009-01-24
fixed bug in text rendering
Magnus Auvinen
2009-01-24
added tab completion to the console. works for local and remote
Magnus Auvinen
2009-01-24
moved refreshing of masters in the client from the server browsers to before ...
Magnus Auvinen
2009-01-24
reduced maximum masters from 16 to 4 to make the master server refresh cycle ...
Magnus Auvinen
2009-01-24
fixed so that the client connect command works when passed as an argument
Magnus Auvinen
2009-01-22
removed old debug spam
Magnus Auvinen
2009-01-21
fixed mouse buttons that I kinda fucked up
Magnus Auvinen
2009-01-21
cleaned up mouse input a bit
Magnus Auvinen
2009-01-21
added support for mouse buttons 4-8
Magnus Auvinen
2009-01-21
stop recording on map load
Magnus Auvinen
2009-01-21
fixed vsync option
Magnus Auvinen
2009-01-21
added snd_buffer_size
Alfred Eriksson
2009-01-21
improved crapnet so it changes between different ping configurations. improve...
Magnus Auvinen
2009-01-21
improved the prediction timer to handle crappy connections better
Magnus Auvinen
2009-01-21
increased the number of snapshots the server will hold from 1 second to 3
Magnus Auvinen
2009-01-18
fixed bug that can cause a connection to spam packets
Magnus Auvinen
2009-01-13
ppc sound fix
Joel de Vahl
2009-01-13
fixed perma banning and that input timing shouldn't be vital packets
Magnus Auvinen
2009-01-12
refreshing the server info when loading
Alfred Eriksson
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