diff options
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gs_server.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp index 4a95406e..41dc18a3 100644 --- a/src/game/server/gs_server.cpp +++ b/src/game/server/gs_server.cpp @@ -424,7 +424,7 @@ void projectile::tick() if(targetplayer || collide || lifespan < 0) { if (lifespan >= 0 || weapon == WEAPON_GRENADE) - create_sound(pos, sound_impact); + create_sound(curpos, sound_impact); if (flags & PROJECTILE_FLAGS_EXPLODE) create_explosion(prevpos, owner, weapon, false); |