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Diffstat (limited to 'src/game/server/gamecontext.cpp')
| -rw-r--r-- | src/game/server/gamecontext.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 8c4b634a..89eae10d 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -79,8 +79,8 @@ void GAMECONTEXT::create_explosion(vec2 p, int owner, int weapon, bool bnodamage { // deal damage CHARACTER *ents[64]; - float radius = 128.0f; - float innerradius = 42.0f; + float radius = 135.0f; + float innerradius = 48.0f; int num = game.world.find_entities(p, radius, (ENTITY**)ents, 64, NETOBJTYPE_CHARACTER); for(int i = 0; i < num; i++) { |