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-rw-r--r--src/game/g_mapres_col.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/g_mapres_col.h b/src/game/g_mapres_col.h
index a2aeaee5..3312ef8e 100644
--- a/src/game/g_mapres_col.h
+++ b/src/game/g_mapres_col.h
@@ -1,4 +1,8 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+#ifndef GAME_MAPRES_COL_H
+#define GAME_MAPRES_COL_H
+
+
 #include <game/g_vmath.h>
 
 struct mapres_collision
@@ -13,3 +17,5 @@ int col_check_point(int x, int y);
 int col_width();
 int col_height();
 bool col_intersect_line(vec2 pos0, vec2 pos1, vec2 *out);
+
+#endif