diff options
Diffstat (limited to 'src/game/g_game.cpp')
| -rw-r--r-- | src/game/g_game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_game.cpp b/src/game/g_game.cpp index 4befc33e..ba70c31c 100644 --- a/src/game/g_game.cpp +++ b/src/game/g_game.cpp @@ -118,9 +118,9 @@ void player_core::tick() triggered_events = 0; bool grounded = false; - if(col_check_point((int)(pos.x+phys_size/2), (int)(pos.y+phys_size/2+5))) + if(col_is_solid((int)(pos.x+phys_size/2), (int)(pos.y+phys_size/2+5))) grounded = true; - if(col_check_point((int)(pos.x-phys_size/2), (int)(pos.y+phys_size/2+5))) + if(col_is_solid((int)(pos.x-phys_size/2), (int)(pos.y+phys_size/2+5))) grounded = true; vec2 direction = normalize(vec2(input.target_x, input.target_y)); |