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zCatch
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g_game.cpp
Age
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Author
2008-08-17
continued with clean up
Magnus Auvinen
2008-07-06
major update. server clean up and much added documentation
Magnus Auvinen
2008-06-12
renamed .h to .hpp in game because they are c++ headers
Magnus Auvinen
2008-06-12
large commit with loads of clean up. more is comming
Magnus Auvinen
2008-04-06
more loads of changes for 0.5.0
Magnus Auvinen
2008-03-22
made the hook length more apparent
Magnus Auvinen
2008-03-20
removed some debugging code
Magnus Auvinen
2008-03-20
getting too tired, to many misstakes. more fixes for hook
Magnus Auvinen
2008-03-20
more hook fixes
Magnus Auvinen
2008-03-20
misc hook fixes. fixed hooking through the ground etc
Magnus Auvinen
2008-03-19
fixed non-intersecting hook problem. hook length is more visible now. fixed d...
Magnus Auvinen
2008-03-16
loads of fixes, skidding, velocity ramping and other stuff
Magnus Auvinen
2008-02-24
fixed correction count. fixed miss-behaving server
Magnus Auvinen
2008-02-24
larger restructure to improve security
Magnus Auvinen
2008-02-02
added laser weapon
Magnus Auvinen
2008-02-02
cleaned up the console code. added the ability to tune the game in runtime.
Magnus Auvinen
2008-01-29
large update. cleaned up some code. added new effects for almost everything
Magnus Auvinen
2008-01-20
fixed collision bug with player <-> player
Magnus Auvinen
2008-01-19
large commit. documented a bit. editor updates. general cleanup of everything
Magnus Auvinen
2008-01-13
new mapformat in place. continued the cleanup. some effects are gone, gonna b...
Magnus Auvinen
2007-12-15
fixed some network problems
Magnus Auvinen
2007-12-15
tweaked player player collision and hook
Magnus Auvinen
2007-12-15
cleaned up code structure a bit
Magnus Auvinen