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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-15 05:26:11 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-08-15 05:26:11 +0000 |
| commit | d1282138cd8a61442843c26b54c3f9259f4bf098 (patch) | |
| tree | e29a6a1e1b3701bdb33602a88b49d8a8ee5b2040 /src/game | |
| parent | 62355406297d994184919316f8c1bfb3c9f05ab0 (diff) | |
| download | zcatch-d1282138cd8a61442843c26b54c3f9259f4bf098.tar.gz zcatch-d1282138cd8a61442843c26b54c3f9259f4bf098.zip | |
removed old protocol file
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/g_protocol.def | 271 |
1 files changed, 0 insertions, 271 deletions
diff --git a/src/game/g_protocol.def b/src/game/g_protocol.def deleted file mode 100644 index 590dc603..00000000 --- a/src/game/g_protocol.def +++ /dev/null @@ -1,271 +0,0 @@ - -raw_source - #include <engine/e_common_interface.h> - #include "g_protocol.h" - extern "C" { - #include "g_protocol_ids.h" - } - #define max_int 2147483647 -end - -raw_header - enum - { - // emotes - EMOTE_NORMAL=0, - EMOTE_PAIN, - EMOTE_HAPPY, - EMOTE_SURPRISE, - EMOTE_ANGRY, - EMOTE_BLINK, - NUM_EMOTES, - - // playerstates - PLAYERSTATE_UNKNOWN=0, - PLAYERSTATE_PLAYING, - PLAYERSTATE_IN_MENU, - PLAYERSTATE_CHATTING, - NUM_PLAYERSTATES, - - // game types - GAMETYPE_DM=0, - GAMETYPE_TDM, - GAMETYPE_CTF, - NUM_GAMETYPES, - - // other stuff - INPUT_STATE_MASK=0x1f, - NUM_EMOTICONS=16, - }; - -end - -object player_input - any direction - - any target_x - any target_y - - any jump - any fire - any hook - - any player_state - - any wanted_weapon - any next_weapon - any prev_weapon -end - -object projectile - any x, y - any vx, vy - range(0, NUM_WEAPONS-1) type - range(0, max_int) start_tick -end - -object laser - any x - any y - any from_x - any from_y - range(0, max_int) eval_tick -end - -object powerup - any x, y - range(0, max_int) type - range(0, max_int) subtype -end - -object flag - any x, y - range(0, 1) team - range(-2,MAX_CLIENTS-1) carried_by // -2 == at stand -1 == on the field -end - -object game - range(0, max_int) round_start_tick - - range(0, 1) game_over - range(0, 1) sudden_death - range(0, 1) paused - - range(0, max_int) score_limit - range(0, max_int) time_limit - range(0, NUM_GAMETYPES-1) gametype - - range(0, max_int) warmup - - any teamscore_red - any teamscore_blue -end - -// core object needed for physics -object player_core - any x, y - any vx, vy - - any angle - range(0, 3) jumped - - range(-1,MAX_CLIENTS-1) hooked_player - range(-1,5) hook_state - range(0, max_int) hook_tick - - any hook_x - any hook_y - any hook_dx - any hook_dy -end - -// info about the player that is only needed when it's on screen -object player_character extends player_core - range(0, NUM_PLAYERSTATES-1) player_state - - range(-1, 1) wanted_direction - - range(0, 10) health - range(0, 10) armor - range(0, 10) ammocount - - range(0, NUM_WEAPONS-1) weapon - range(0, NUM_EMOTES-1) emote - - range(0, max_int) attacktick -end - -// information about the player that is always needed -object player_info - range(0, 1) local - range(0,MAX_CLIENTS-1) cid - range(-1, 1) team - - any score - - any latency - any latency_flux -end - -event common - any x, y -end - -event explosion - any x, y -end - -event spawn - any x, y -end - -event death - any x, y - range(0,MAX_CLIENTS-1) cid -end - -event air_jump - any x, y -end - -event sound_global - any x, y - range(0, NUM_SOUNDS-1) soundid -end - -event sound_world - any x, y - range(0, NUM_SOUNDS-1) soundid -end - -event damageind - any x, y - any angle -end - -message sv_motd - string message -end - -message cl_say - range(0, 1) team - string message -end - -message sv_chat - range(-1, 1) team - range(-1,MAX_CLIENTS-1) cid - string message -end - -message sv_broadcast - string message -end - -message sv_setinfo - range(0,MAX_CLIENTS-1) cid - string name - string skin - range(0,1) use_custom_color - any color_body - any color_feet -end - -message sv_killmsg - range(-1,MAX_CLIENTS-1) killer - range(-1,MAX_CLIENTS-1) victim - range(-1,NUM_WEAPONS-1) weapon - any mode_special -end - -message cl_setteam - range(-1,1) team -end - -message sv_ready_to_ender -end - -message sv_sound_global - range(0, NUM_SOUNDS-1) soundid -end - -message cl_startinfo - string name - string skin - range(0,1) use_custom_color - any color_body - any color_feet -end - -message cl_changeinfo - string name - string skin - range(0,1) use_custom_color - any color_body - any color_feet -end - -message sv_weapon_pickup - range(0,NUM_WEAPONS-1) weapon -end - -message sv_emoticon - range(0,MAX_CLIENTS-1) cid - range(0,NUM_EMOTICONS-1) emoticon -end - -message cl_emoticon - range(0,NUM_EMOTICONS-1) emoticon -end - -message cl_kill -end - -message sv_tune_params -end - -message sv_extra_projectile -end - -message sv_ready_to_enter -end |