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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-09-25 23:03:15 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-09-25 23:03:15 +0000 |
| commit | fb87d00c8dfde266a46d5479838f06bce0b375fd (patch) | |
| tree | 01fa66bbc4db4a54bc1c7dd55bc2f087dd0b5ed7 /src/game/server/srv_ctf.h | |
| parent | 31861cf222939ca26578010d5bbda61c8e2cd238 (diff) | |
| download | zcatch-fb87d00c8dfde266a46d5479838f06bce0b375fd.tar.gz zcatch-fb87d00c8dfde266a46d5479838f06bce0b375fd.zip | |
moved out dm, tdm and ctf rules to separate files
Diffstat (limited to 'src/game/server/srv_ctf.h')
| -rw-r--r-- | src/game/server/srv_ctf.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/game/server/srv_ctf.h b/src/game/server/srv_ctf.h new file mode 100644 index 00000000..70bb7777 --- /dev/null +++ b/src/game/server/srv_ctf.h @@ -0,0 +1,35 @@ + +// game object +class gameobject_ctf : public gameobject +{ +public: + class flag *flags[2]; + + gameobject_ctf(); + virtual void tick(); + + virtual void on_player_spawn(class player *p); + virtual void on_player_death(class player *victim, class player *killer, int weapon); +}; + +// TODO: move to seperate file +class flag : public entity +{ +public: + static const int phys_size = 14; + player *carrying_player; + vec2 vel; + vec2 stand_pos; + + int team; + int spawntick; + int at_stand; + + flag(int _team); + + bool is_grounded(); + + virtual void reset(); + virtual void tick(); + virtual void snap(int snapping_client); +}; |