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| author | GreYFoXGTi <GreYFoXGTi@GMaiL.CoM> | 2011-02-12 12:40:36 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-02-12 21:18:41 +0100 |
| commit | 1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251 (patch) | |
| tree | d4b94b98105c3af23c79bae02a132bfe66738392 /src/game/server/player.cpp | |
| parent | e45ad2a085d8f02aadc5d823a1d7dda4e1da70aa (diff) | |
| download | zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.tar.gz zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.zip | |
Refactoring & fixed WEAPONSPEC_GUN in content.py
Diffstat (limited to 'src/game/server/player.cpp')
| -rw-r--r-- | src/game/server/player.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 5147cbfb..32eec986 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -9,14 +9,14 @@ MACRO_ALLOC_POOL_ID_IMPL(CPlayer, MAX_CLIENTS) IServer *CPlayer::Server() const { return m_pGameServer->Server(); } -CPlayer::CPlayer(CGameContext *pGameServer, int CID, int Team) +CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team) { m_pGameServer = pGameServer; m_RespawnTick = Server()->Tick(); m_DieTick = Server()->Tick(); m_ScoreStartTick = Server()->Tick(); Character = 0; - this->m_ClientID = CID; + this->m_ClientID = ClientID; m_Team = GameServer()->m_pController->ClampTeam(Team); m_LastActionTick = Server()->Tick(); } @@ -102,7 +102,7 @@ void CPlayer::Snap(int SnappingClient) pPlayerInfo->m_Latency = m_Latency.m_Min; pPlayerInfo->m_LatencyFlux = m_Latency.m_Max-m_Latency.m_Min; pPlayerInfo->m_Local = 0; - pPlayerInfo->m_ClientId = m_ClientID; + pPlayerInfo->m_ClientID = m_ClientID; pPlayerInfo->m_Score = m_Score; pPlayerInfo->m_Team = m_Team; |