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| author | Johannes Loher <ghost91@gmx.net> | 2011-05-23 13:06:38 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-06-27 17:07:23 +0200 |
| commit | 14f98a9dedf21b9d73227651f3499fff66432a8f (patch) | |
| tree | 3b77e96650f9abe0edee29490b2e0a43c39c8da0 /src/game/server/player.cpp | |
| parent | bf6ca3e33dd5cdc9e604450fb42ff1db6aff3f2d (diff) | |
| download | zcatch-14f98a9dedf21b9d73227651f3499fff66432a8f.tar.gz zcatch-14f98a9dedf21b9d73227651f3499fff66432a8f.zip | |
Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640.
Diffstat (limited to 'src/game/server/player.cpp')
| -rw-r--r-- | src/game/server/player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 2d092804..1f822524 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -20,6 +20,7 @@ CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team) m_Team = GameServer()->m_pController->ClampTeam(Team); m_SpectatorID = SPEC_FREEVIEW; m_LastActionTick = Server()->Tick(); + m_TeamChangeTick = Server()->Tick(); } CPlayer::~CPlayer() |