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authorMagnus Auvinen <magnus.auvinen@gmail.com>2010-06-06 14:44:32 +0200
committerMagnus Auvinen <magnus.auvinen@gmail.com>2010-06-06 14:44:32 +0200
commit4ca43196d7e56fa155625c95ff33ad31ad3651b7 (patch)
tree5d964ce68fe1bc1ebe6328cad9bc9ae18157b0b9 /src/game/server/gamecontroller.cpp
parentb37be77dcb04836a1bebe830dc707777d580da4f (diff)
parent2d99a0360fa4ca08525c93ba81469fb2b4cc7e72 (diff)
downloadzcatch-4ca43196d7e56fa155625c95ff33ad31ad3651b7.tar.gz
zcatch-4ca43196d7e56fa155625c95ff33ad31ad3651b7.zip
Merge remote branch 'xalduin/master'
Diffstat (limited to 'src/game/server/gamecontroller.cpp')
-rw-r--r--src/game/server/gamecontroller.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 519a28ae..66d84519 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -308,7 +308,7 @@ void IGameController::OnPlayerInfoChange(class CPlayer *pP)
 int IGameController::OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int Weapon)
 {
 	// do scoreing
-	if(!pKiller)
+	if(!pKiller || Weapon == WEAPON_GAME)
 		return 0;
 	if(pKiller == pVictim->GetPlayer())
 		pVictim->GetPlayer()->m_Score--; // suicide