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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2010-06-06 14:44:32 +0200 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2010-06-06 14:44:32 +0200 |
| commit | 4ca43196d7e56fa155625c95ff33ad31ad3651b7 (patch) | |
| tree | 5d964ce68fe1bc1ebe6328cad9bc9ae18157b0b9 /src/game/server | |
| parent | b37be77dcb04836a1bebe830dc707777d580da4f (diff) | |
| parent | 2d99a0360fa4ca08525c93ba81469fb2b4cc7e72 (diff) | |
| download | zcatch-4ca43196d7e56fa155625c95ff33ad31ad3651b7.tar.gz zcatch-4ca43196d7e56fa155625c95ff33ad31ad3651b7.zip | |
Merge remote branch 'xalduin/master'
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 2 | ||||
| -rw-r--r-- | src/game/server/player.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 519a28ae..66d84519 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -308,7 +308,7 @@ void IGameController::OnPlayerInfoChange(class CPlayer *pP) int IGameController::OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int Weapon) { // do scoreing - if(!pKiller) + if(!pKiller || Weapon == WEAPON_GAME) return 0; if(pKiller == pVictim->GetPlayer()) pVictim->GetPlayer()->m_Score--; // suicide diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 8e58b7c1..c295b5d5 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -156,9 +156,9 @@ void CPlayer::SetTeam(int Team) GameServer()->SendChat(-1, CGameContext::CHAT_ALL, Buf); KillCharacter(); + m_Team = Team; - m_Score = 0; - m_ScoreStartTick = Server()->Tick(); + //m_ScoreStartTick = Server()->Tick(); // we got to wait 0.5 secs before respawning m_RespawnTick = Server()->Tick()+Server()->TickSpeed()/2; dbg_msg("game", "team_join player='%d:%s' m_Team=%d", m_ClientID, Server()->ClientName(m_ClientID), m_Team); |