diff options
| author | Teetime <TeetimeTW@yahoo.de> | 2011-11-18 17:26:14 +0100 |
|---|---|---|
| committer | Teetime <TeetimeTW@yahoo.de> | 2011-11-18 17:26:14 +0100 |
| commit | 2b4b40504b6b21c98235d1c510220f53d5c0b556 (patch) | |
| tree | 2d33717d1b9b8afb5da3babe31c17562e4968b80 /src/game/server/gamecontroller.cpp | |
| parent | 2bda94f73eba7fd47790f9a18cc03249cb43adb3 (diff) | |
| download | zcatch-2b4b40504b6b21c98235d1c510220f53d5c0b556.tar.gz zcatch-2b4b40504b6b21c98235d1c510220f53d5c0b556.zip | |
removed vanilla-mode and refractoring
Diffstat (limited to 'src/game/server/gamecontroller.cpp')
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index eb9dc9b5..5f330110 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -137,7 +137,7 @@ bool IGameController::OnEntity(int Index, vec2 Pos) else if(Index == ENTITY_SPAWN_BLUE) m_aaSpawnPoints[2][m_aNumSpawnPoints[2]++] = Pos; /* zCatch */ - else if(!GameServer()->m_pController->IsZCatch() || g_Config.m_SvMode == 0) + else if(!GameServer()->m_pController->IsZCatch()) { if(Index == ENTITY_ARMOR_1) Type = POWERUP_ARMOR; |