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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-21 19:05:35 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-21 19:05:35 +0000
commit48d4aa0e89df0160437bafa71b0f51e61ea0e727 (patch)
treee7b44ee4ead2f8d811d872d661cfeaacea730f73 /src/game/g_mapitems.h
parent45a047ce478e31297eba35e2e3121b25cabeae12 (diff)
downloadzcatch-48d4aa0e89df0160437bafa71b0f51e61ea0e727.tar.gz
zcatch-48d4aa0e89df0160437bafa71b0f51e61ea0e727.zip
added the rifle to the maps and removed it from the starting inventory
Diffstat (limited to 'src/game/g_mapitems.h')
-rw-r--r--src/game/g_mapitems.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_mapitems.h b/src/game/g_mapitems.h
index 48ae492d..3caa5303 100644
--- a/src/game/g_mapitems.h
+++ b/src/game/g_mapitems.h
@@ -38,6 +38,7 @@ enum
 	ENTITY_WEAPON_SHOTGUN,
 	ENTITY_WEAPON_GRENADE,
 	ENTITY_POWERUP_NINJA,
+	ENTITY_WEAPON_RIFLE,
 	NUM_ENTITIES,
 	
 	TILE_AIR=0,