| Age | Commit message (Expand) | Author |
|---|---|---|
| 2008-06-12 | renamed .h to .hpp in game because they are c++ headers | Magnus Auvinen |
| 2008-03-29 | fixed loads of graphical optimizations | Magnus Auvinen |
| 2008-03-21 | added the rifle to the maps and removed it from the starting inventory | Magnus Auvinen |
| 2008-03-21 | fixed bug in text rendering. added option for detail layers | Magnus Auvinen |
| 2008-03-12 | tilemap skip optimizating | Magnus Auvinen |
| 2008-02-02 | added laser weapon | Magnus Auvinen |
| 2008-02-02 | cleaned up the console code. added the ability to tune the game in runtime. | Magnus Auvinen |
| 2008-01-17 | editor update and other stuff | Magnus Auvinen |
| 2008-01-13 | new mapformat in place. continued the cleanup. some effects are gone, gonna b... | Magnus Auvinen |
| 2008-01-12 | continued the cleanup | Magnus Auvinen |