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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 12:09:34 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 12:09:34 +0000 |
| commit | 3705064b109580103a3d13f44693503da9927281 (patch) | |
| tree | 0de409d2c67e74866e2bbe0b53a3791c20dab80d /src/game/g_layers.cpp | |
| parent | f6c67c29cd10d41b877ee1319801edc01b625e72 (diff) | |
| download | zcatch-3705064b109580103a3d13f44693503da9927281.tar.gz zcatch-3705064b109580103a3d13f44693503da9927281.zip | |
renamed .h to .hpp in game because they are c++ headers
Diffstat (limited to 'src/game/g_layers.cpp')
| -rw-r--r-- | src/game/g_layers.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_layers.cpp b/src/game/g_layers.cpp index 07ffec4b..254bc083 100644 --- a/src/game/g_layers.cpp +++ b/src/game/g_layers.cpp @@ -1,5 +1,5 @@ #include <engine/e_common_interface.h> -#include "g_layers.h" +#include "g_layers.hpp" static MAPITEM_LAYER_TILEMAP *game_layer = 0; static MAPITEM_GROUP *game_group = 0; |