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| author | Teetime <anton.tsoulos@yahoo.de> | 2011-10-08 14:44:36 +0200 |
|---|---|---|
| committer | Teetime <anton.tsoulos@yahoo.de> | 2011-10-08 14:44:36 +0200 |
| commit | 093a562302af1572132a2b8b7fa827f98f65a961 (patch) | |
| tree | 66d54dde5164c8884832096030e22afca0c8f4c7 /src/game/editor/layer_tiles.cpp | |
| parent | de7c2a5f47cc1c854e6210ba056888e7a7ae7a08 (diff) | |
| parent | 50edfd37c0ed57ff793b79d06edd0bde1f6cf1bd (diff) | |
| download | zcatch-093a562302af1572132a2b8b7fa827f98f65a961.tar.gz zcatch-093a562302af1572132a2b8b7fa827f98f65a961.zip | |
Merge branch 'master' of github.com:Teetime/teeworlds into zcatch
Diffstat (limited to 'src/game/editor/layer_tiles.cpp')
| -rw-r--r-- | src/game/editor/layer_tiles.cpp | 39 |
1 files changed, 34 insertions, 5 deletions
diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp index b792eda9..5662613c 100644 --- a/src/game/editor/layer_tiles.cpp +++ b/src/game/editor/layer_tiles.cpp @@ -15,7 +15,7 @@ CLayerTiles::CLayerTiles(int w, int h) { m_Type = LAYERTYPE_TILES; - m_pTypeName = "Tiles"; + str_copy(m_aName, "Tiles", sizeof(m_aName)); m_Width = w; m_Height = h; m_Image = -1; @@ -25,6 +25,8 @@ CLayerTiles::CLayerTiles(int w, int h) m_Color.g = 255; m_Color.b = 255; m_Color.a = 255; + m_ColorEnv = -1; + m_ColorEnvOffset = 0; m_pTiles = new CTile[m_Width*m_Height]; mem_zero(m_pTiles, m_Width*m_Height*sizeof(CTile)); @@ -62,7 +64,8 @@ void CLayerTiles::Render() m_TexID = m_pEditor->m_Map.m_lImages[m_Image]->m_TexID; Graphics()->TextureSet(m_TexID); vec4 Color = vec4(m_Color.r/255.0f, m_Color.g/255.0f, m_Color.b/255.0f, m_Color.a/255.0f); - m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT); + m_pEditor->RenderTools()->RenderTilemap(m_pTiles, m_Width, m_Height, 32.0f, Color, LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT, + m_pEditor->EnvelopeEval, m_pEditor, m_ColorEnv, m_ColorEnvOffset); } int CLayerTiles::ConvertX(float x) const { return (int)(x/32.0f); } @@ -360,14 +363,32 @@ void CLayerTiles::ShowInfo() int CLayerTiles::RenderProperties(CUIRect *pToolBox) { CUIRect Button; - pToolBox->HSplitBottom(12.0f, pToolBox, &Button); - + bool InGameGroup = !find_linear(m_pEditor->m_Map.m_pGameGroup->m_lLayers.all(), this).empty(); - if(m_pEditor->m_Map.m_pGameLayer == this) + if(m_pEditor->m_Map.m_pGameLayer != this) + { + if(m_Image >= 0 && m_Image < m_pEditor->m_Map.m_lImages.size() && m_pEditor->m_Map.m_lImages[m_Image]->m_AutoMapper.IsLoaded()) + { + static int s_AutoMapperButton = 0; + pToolBox->HSplitBottom(12.0f, pToolBox, &Button); + if(m_pEditor->DoButton_Editor(&s_AutoMapperButton, "Auto map", 0, &Button, 0, "")) + m_pEditor->PopupSelectConfigAutoMapInvoke(m_pEditor->UI()->MouseX(), m_pEditor->UI()->MouseY()); + + int Result = m_pEditor->PopupSelectConfigAutoMapResult(); + if(Result > -1) + { + m_pEditor->m_Map.m_lImages[m_Image]->m_AutoMapper.Proceed(this, Result); + return 1; + } + } + } + else InGameGroup = false; if(InGameGroup) { + pToolBox->HSplitBottom(2.0f, pToolBox, 0); + pToolBox->HSplitBottom(12.0f, pToolBox, &Button); static int s_ColclButton = 0; if(m_pEditor->DoButton_Editor(&s_ColclButton, "Game tiles", 0, &Button, 0, "Constructs game tiles from this layer")) m_pEditor->PopupSelectGametileOpInvoke(m_pEditor->UI()->MouseX(), m_pEditor->UI()->MouseY()); @@ -394,6 +415,8 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) PROP_SHIFT, PROP_IMAGE, PROP_COLOR, + PROP_COLOR_ENV, + PROP_COLOR_ENV_OFFSET, NUM_PROPS, }; @@ -409,6 +432,8 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) {"Shift", 0, PROPTYPE_SHIFT, 0, 0}, {"Image", m_Image, PROPTYPE_IMAGE, 0, 0}, {"Color", Color, PROPTYPE_COLOR, 0, 0}, + {"Color Env", m_ColorEnv+1, PROPTYPE_INT_STEP, 0, m_pEditor->m_Map.m_lEnvelopes.size()+1}, + {"Color TO", m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {0}, }; @@ -447,6 +472,10 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) m_Color.b = (NewVal>>8)&0xff; m_Color.a = NewVal&0xff; } + if(Prop == PROP_COLOR_ENV) + m_ColorEnv = clamp(NewVal-1, -1, m_pEditor->m_Map.m_lEnvelopes.size()-1); + if(Prop == PROP_COLOR_ENV_OFFSET) + m_ColorEnvOffset = NewVal; return 0; } |