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authorChoupom <andycootlapin@hotmail.fr>2011-04-19 10:34:51 +0200
committeroy <Tom_Adams@web.de>2011-05-03 18:45:42 +0200
commit0c6f187e3bc3bb617a1985b41e6fc9e4acad2319 (patch)
tree6083c52e35f5bf0acf67235021d9120c5eddcc5f /src/game/editor/ed_popups.cpp
parent694be7dfb51a9b45d63f40189fe7113c3ab0aa2a (diff)
downloadzcatch-0c6f187e3bc3bb617a1985b41e6fc9e4acad2319.tar.gz
zcatch-0c6f187e3bc3bb617a1985b41e6fc9e4acad2319.zip
renamed editor files
Diffstat (limited to 'src/game/editor/ed_popups.cpp')
-rw-r--r--src/game/editor/ed_popups.cpp739
1 files changed, 0 insertions, 739 deletions
diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/ed_popups.cpp
deleted file mode 100644
index f572e43c..00000000
--- a/src/game/editor/ed_popups.cpp
+++ /dev/null
@@ -1,739 +0,0 @@
-/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
-/* If you are missing that file, acquire a complete release at teeworlds.com.                */
-#include <engine/console.h>
-#include <engine/graphics.h>
-#include <engine/input.h>
-#include <engine/keys.h>
-#include <engine/storage.h>
-#include "ed_editor.h"
-
-
-// popup menu handling
-static struct
-{
-	CUIRect m_Rect;
-	void *m_pId;
-	int (*m_pfnFunc)(CEditor *pEditor, CUIRect Rect);
-	int m_IsMenu;
-	void *m_pExtra;
-} s_UiPopups[8];
-
-static int g_UiNumPopups = 0;
-
-void CEditor::UiInvokePopupMenu(void *pID, int Flags, float x, float y, float Width, float Height, int (*pfnFunc)(CEditor *pEditor, CUIRect Rect), void *pExtra)
-{
-	Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", "invoked");
-	if(x + Width > UI()->Screen()->w)
-		x -= Width;
-	if(y + Height > UI()->Screen()->h)
-		y -= Height;
-	s_UiPopups[g_UiNumPopups].m_pId = pID;
-	s_UiPopups[g_UiNumPopups].m_IsMenu = Flags;
-	s_UiPopups[g_UiNumPopups].m_Rect.x = x;
-	s_UiPopups[g_UiNumPopups].m_Rect.y = y;
-	s_UiPopups[g_UiNumPopups].m_Rect.w = Width;
-	s_UiPopups[g_UiNumPopups].m_Rect.h = Height;
-	s_UiPopups[g_UiNumPopups].m_pfnFunc = pfnFunc;
-	s_UiPopups[g_UiNumPopups].m_pExtra = pExtra;
-	g_UiNumPopups++;
-}
-
-void CEditor::UiDoPopupMenu()
-{
-	for(int i = 0; i < g_UiNumPopups; i++)
-	{
-		bool Inside = UI()->MouseInside(&s_UiPopups[i].m_Rect);
-		UI()->SetHotItem(&s_UiPopups[i].m_pId);
-
-		if(UI()->ActiveItem() == &s_UiPopups[i].m_pId)
-		{
-			if(!UI()->MouseButton(0))
-			{
-				if(!Inside)
-					g_UiNumPopups--;
-				UI()->SetActiveItem(0);
-			}
-		}
-		else if(UI()->HotItem() == &s_UiPopups[i].m_pId)
-		{
-			if(UI()->MouseButton(0))
-				UI()->SetActiveItem(&s_UiPopups[i].m_pId);
-		}
-
-		int Corners = CUI::CORNER_ALL;
-		if(s_UiPopups[i].m_IsMenu)
-			Corners = CUI::CORNER_R|CUI::CORNER_B;
-
-		CUIRect r = s_UiPopups[i].m_Rect;
-		RenderTools()->DrawUIRect(&r, vec4(0.5f,0.5f,0.5f,0.75f), Corners, 3.0f);
-		r.Margin(1.0f, &r);
-		RenderTools()->DrawUIRect(&r, vec4(0,0,0,0.75f), Corners, 3.0f);
-		r.Margin(4.0f, &r);
-
-		if(s_UiPopups[i].m_pfnFunc(this, r))
-			g_UiNumPopups--;
-
-		if(Input()->KeyDown(KEY_ESCAPE))
-			g_UiNumPopups--;
-	}
-}
-
-
-int CEditor::PopupGroup(CEditor *pEditor, CUIRect View)
-{
-	// remove group button
-	CUIRect Button;
-	View.HSplitBottom(12.0f, &View, &Button);
-	static int s_DeleteButton = 0;
-
-	// don't allow deletion of game group
-	if(pEditor->m_Map.m_pGameGroup != pEditor->GetSelectedGroup())
-	{
-		if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete group", 0, &Button, 0, "Delete group"))
-		{
-			pEditor->m_Map.DeleteGroup(pEditor->m_SelectedGroup);
-			pEditor->m_SelectedGroup = max(0, pEditor->m_SelectedGroup-1);
-			return 1;
-		}
-	}
-	else
-	{
-		if(pEditor->DoButton_Editor(&s_DeleteButton, "Clean-up game tiles", 0, &Button, 0, "Removes game tiles that aren't based on a layer"))
-		{
-			// gather all tile layers
-			array<CLayerTiles*> Layers;
-			for(int i = 0; i < pEditor->m_Map.m_pGameGroup->m_lLayers.size(); ++i)
-			{
-				if(pEditor->m_Map.m_pGameGroup->m_lLayers[i] != pEditor->m_Map.m_pGameLayer && pEditor->m_Map.m_pGameGroup->m_lLayers[i]->m_Type == LAYERTYPE_TILES)
-					Layers.add(static_cast<CLayerTiles *>(pEditor->m_Map.m_pGameGroup->m_lLayers[i]));
-			}
-
-			// search for unneeded game tiles
-			CLayerTiles *gl = pEditor->m_Map.m_pGameLayer;
-			for(int y = 0; y < gl->m_Height; ++y)
-				for(int x = 0; x < gl->m_Width; ++x)
-				{
-					if(gl->m_pTiles[y*gl->m_Width+x].m_Index > static_cast<unsigned char>(TILE_NOHOOK))
-						continue;
-
-					bool Found = false;
-					for(int i = 0; i < Layers.size(); ++i)
-					{
-						if(x < Layers[i]->m_Width && y < Layers[i]->m_Height && Layers[i]->m_pTiles[y*Layers[i]->m_Width+x].m_Index)
-						{
-							Found = true;
-							break;
-						}
-					}
-
-					if(!Found)
-					{
-						gl->m_pTiles[y*gl->m_Width+x].m_Index = TILE_AIR;
-						pEditor->m_Map.m_Modified = true;
-					}
-				}
-
-			return 1;
-		}
-	}
-
-	// new tile layer
-	View.HSplitBottom(10.0f, &View, &Button);
-	View.HSplitBottom(12.0f, &View, &Button);
-	static int s_NewQuadLayerButton = 0;
-	if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, "Add quads layer", 0, &Button, 0, "Creates a new quad layer"))
-	{
-		CLayer *l = new CLayerQuads;
-		l->m_pEditor = pEditor;
-		pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l);
-		pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1;
-		return 1;
-	}
-
-	// new quad layer
-	View.HSplitBottom(5.0f, &View, &Button);
-	View.HSplitBottom(12.0f, &View, &Button);
-	static int s_NewTileLayerButton = 0;
-	if(pEditor->DoButton_Editor(&s_NewTileLayerButton, "Add tile layer", 0, &Button, 0, "Creates a new tile layer"))
-	{
-		CLayer *l = new CLayerTiles(50, 50);
-		l->m_pEditor = pEditor;
-		pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l);
-		pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1;
-		return 1;
-	}
-
-	enum
-	{
-		PROP_ORDER=0,
-		PROP_POS_X,
-		PROP_POS_Y,
-		PROP_PARA_X,
-		PROP_PARA_Y,
-		PROP_USE_CLIPPING,
-		PROP_CLIP_X,
-		PROP_CLIP_Y,
-		PROP_CLIP_W,
-		PROP_CLIP_H,
-		NUM_PROPS,
-	};
-
-	CProperty aProps[] = {
-		{"Order", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1},
-		{"Pos X", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Pos Y", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Para X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Para Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-
-		{"Use Clipping", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping, PROPTYPE_BOOL, 0, 1},
-		{"Clip X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Clip Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Clip W", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Clip H", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{0},
-	};
-
-	static int s_aIds[NUM_PROPS] = {0};
-	int NewVal = 0;
-
-	// cut the properties that isn't needed
-	if(pEditor->GetSelectedGroup()->m_GameGroup)
-		aProps[PROP_POS_X].m_pName = 0;
-
-	int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
-	if(Prop != -1)
-		pEditor->m_Map.m_Modified = true;
-
-	if(Prop == PROP_ORDER)
-		pEditor->m_SelectedGroup = pEditor->m_Map.SwapGroups(pEditor->m_SelectedGroup, NewVal);
-
-	// these can not be changed on the game group
-	if(!pEditor->GetSelectedGroup()->m_GameGroup)
-	{
-		if(Prop == PROP_PARA_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX = NewVal;
-		else if(Prop == PROP_PARA_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY = NewVal;
-		else if(Prop == PROP_POS_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX = -NewVal;
-		else if(Prop == PROP_POS_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY = -NewVal;
-		else if(Prop == PROP_USE_CLIPPING) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping = NewVal;
-		else if(Prop == PROP_CLIP_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX = NewVal;
-		else if(Prop == PROP_CLIP_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY = NewVal;
-		else if(Prop == PROP_CLIP_W) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW = NewVal;
-		else if(Prop == PROP_CLIP_H) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH = NewVal;
-	}
-
-	return 0;
-}
-
-int CEditor::PopupLayer(CEditor *pEditor, CUIRect View)
-{
-	// remove layer button
-	CUIRect Button;
-	View.HSplitBottom(12.0f, &View, &Button);
-	static int s_DeleteButton = 0;
-
-	// don't allow deletion of game layer
-	if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0) &&
-		pEditor->DoButton_Editor(&s_DeleteButton, "Delete layer", 0, &Button, 0, "Deletes the layer"))
-	{
-		pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_SelectedLayer);
-		return 1;
-	}
-
-	View.HSplitBottom(10.0f, &View, 0);
-
-	CLayerGroup *pCurrentGroup = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup];
-	CLayer *pCurrentLayer = pEditor->GetSelectedLayer(0);
-
-	enum
-	{
-		PROP_GROUP=0,
-		PROP_ORDER,
-		PROP_HQ,
-		NUM_PROPS,
-	};
-
-	CProperty aProps[] = {
-		{"Group", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1},
-		{"Order", pEditor->m_SelectedLayer, PROPTYPE_INT_STEP, 0, pCurrentGroup->m_lLayers.size()},
-		{"Detail", pCurrentLayer->m_Flags&LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1},
-		{0},
-	};
-
-	if(pEditor->m_Map.m_pGameLayer == pEditor->GetSelectedLayer(0)) // dont use Group and Detail from the selection if this is the game layer
-	{
-		aProps[0].m_Type = PROPTYPE_NULL;
-		aProps[2].m_Type = PROPTYPE_NULL;
-	}
-
-	static int s_aIds[NUM_PROPS] = {0};
-	int NewVal = 0;
-	int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
-	if(Prop != -1)
-		pEditor->m_Map.m_Modified = true;
-
-	if(Prop == PROP_ORDER)
-		pEditor->m_SelectedLayer = pCurrentGroup->SwapLayers(pEditor->m_SelectedLayer, NewVal);
-	else if(Prop == PROP_GROUP && pCurrentLayer->m_Type != LAYERTYPE_GAME)
-	{
-		if(NewVal >= 0 && NewVal < pEditor->m_Map.m_lGroups.size())
-		{
-			pCurrentGroup->m_lLayers.remove(pCurrentLayer);
-			pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.add(pCurrentLayer);
-			pEditor->m_SelectedGroup = NewVal;
-			pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.size()-1;
-		}
-	}
-	else if(Prop == PROP_HQ)
-	{
-		pCurrentLayer->m_Flags &= ~LAYERFLAG_DETAIL;
-		if(NewVal)
-			pCurrentLayer->m_Flags |= LAYERFLAG_DETAIL;
-	}
-
-	return pCurrentLayer->RenderProperties(&View);
-}
-
-int CEditor::PopupQuad(CEditor *pEditor, CUIRect View)
-{
-	CQuad *pQuad = pEditor->GetSelectedQuad();
-
-	CUIRect Button;
-
-	// delete button
-	View.HSplitBottom(12.0f, &View, &Button);
-	static int s_DeleteButton = 0;
-	if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current quad"))
-	{
-		CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS);
-		if(pLayer)
-		{
-			pEditor->m_Map.m_Modified = true;
-			pLayer->m_lQuads.remove_index(pEditor->m_SelectedQuad);
-			pEditor->m_SelectedQuad--;
-		}
-		return 1;
-	}
-
-	// aspect ratio button
-	View.HSplitBottom(10.0f, &View, &Button);
-	View.HSplitBottom(12.0f, &View, &Button);
-	CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS);
-	if(pLayer && pLayer->m_Image >= 0 && pLayer->m_Image < pEditor->m_Map.m_lImages.size())
-	{
-		static int s_AspectRatioButton = 0;
-		if(pEditor->DoButton_Editor(&s_AspectRatioButton, "Aspect ratio", 0, &Button, 0, "Resizes the current Quad based on the aspect ratio of the image"))
-		{
-			int Top = pQuad->m_aPoints[0].y;
-			int Left = pQuad->m_aPoints[0].x;
-			int Right = pQuad->m_aPoints[0].x;
-
-			for(int k = 1; k < 4; k++)
-			{
-				if(pQuad->m_aPoints[k].y < Top) Top = pQuad->m_aPoints[k].y;
-				if(pQuad->m_aPoints[k].x < Left) Left = pQuad->m_aPoints[k].x;
-				if(pQuad->m_aPoints[k].x > Right) Right = pQuad->m_aPoints[k].x;
-			}
-
-			int Height = (Right-Left)*pEditor->m_Map.m_lImages[pLayer->m_Image]->m_Height/pEditor->m_Map.m_lImages[pLayer->m_Image]->m_Width;
-
-			pQuad->m_aPoints[0].x = Left; pQuad->m_aPoints[0].y = Top;
-			pQuad->m_aPoints[1].x = Right; pQuad->m_aPoints[1].y = Top;
-			pQuad->m_aPoints[2].x = Left; pQuad->m_aPoints[2].y = Top+Height;
-			pQuad->m_aPoints[3].x = Right; pQuad->m_aPoints[3].y = Top+Height;
-			pEditor->m_Map.m_Modified = true;
-			return 1;
-		}
-	}
-
-	// align button
-	View.HSplitBottom(6.0f, &View, &Button);
-	View.HSplitBottom(12.0f, &View, &Button);
-	static int s_AlignButton = 0;
-	if(pEditor->DoButton_Editor(&s_AlignButton, "Align", 0, &Button, 0, "Aligns coordinates of the quad points"))
-	{
-		for(int k = 1; k < 4; k++)
-		{
-			pQuad->m_aPoints[k].x = 1000.0f * (int(pQuad->m_aPoints[k].x) / 1000);
-			pQuad->m_aPoints[k].y = 1000.0f * (int(pQuad->m_aPoints[k].y) / 1000);
-		}
-		pEditor->m_Map.m_Modified = true;
-		return 1;
-	}
-
-	// square button
-	View.HSplitBottom(6.0f, &View, &Button);
-	View.HSplitBottom(12.0f, &View, &Button);
-	static int s_Button = 0;
-	if(pEditor->DoButton_Editor(&s_Button, "Square", 0, &Button, 0, "Squares the current quad"))
-	{
-		int Top = pQuad->m_aPoints[0].y;
-		int Left = pQuad->m_aPoints[0].x;
-		int Bottom = pQuad->m_aPoints[0].y;
-		int Right = pQuad->m_aPoints[0].x;
-
-		for(int k = 1; k < 4; k++)
-		{
-			if(pQuad->m_aPoints[k].y < Top) Top = pQuad->m_aPoints[k].y;
-			if(pQuad->m_aPoints[k].x < Left) Left = pQuad->m_aPoints[k].x;
-			if(pQuad->m_aPoints[k].y > Bottom) Bottom = pQuad->m_aPoints[k].y;
-			if(pQuad->m_aPoints[k].x > Right) Right = pQuad->m_aPoints[k].x;
-		}
-
-		pQuad->m_aPoints[0].x = Left; pQuad->m_aPoints[0].y = Top;
-		pQuad->m_aPoints[1].x = Right; pQuad->m_aPoints[1].y = Top;
-		pQuad->m_aPoints[2].x = Left; pQuad->m_aPoints[2].y = Bottom;
-		pQuad->m_aPoints[3].x = Right; pQuad->m_aPoints[3].y = Bottom;
-		pEditor->m_Map.m_Modified = true;
-		return 1;
-	}
-
-
-	enum
-	{
-		PROP_POS_X=0,
-		PROP_POS_Y,
-		PROP_POS_ENV,
-		PROP_POS_ENV_OFFSET,
-		PROP_COLOR_ENV,
-		PROP_COLOR_ENV_OFFSET,
-		NUM_PROPS,
-	};
-
-	CProperty aProps[] = {
-		{"Pos X", pQuad->m_aPoints[4].x/1000, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Pos Y", pQuad->m_aPoints[4].y/1000, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Pos. Env", pQuad->m_PosEnv+1, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lEnvelopes.size()+1},
-		{"Pos. TO", pQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Color Env", pQuad->m_ColorEnv+1, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lEnvelopes.size()+1},
-		{"Color TO", pQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-
-		{0},
-	};
-
-	static int s_aIds[NUM_PROPS] = {0};
-	int NewVal = 0;
-	int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
-	if(Prop != -1)
-		pEditor->m_Map.m_Modified = true;
-
-	if(Prop == PROP_POS_X)
-	{
-		float Offset = NewVal*1000-pQuad->m_aPoints[4].x;
-		for(int k = 0; k < 5; ++k)
-			pQuad->m_aPoints[k].x += Offset;
-	}
-	if(Prop == PROP_POS_Y)
-	{
-		float Offset = NewVal*1000-pQuad->m_aPoints[4].y;
-		for(int k = 0; k < 5; ++k)
-			pQuad->m_aPoints[k].y += Offset;
-	}
-	if(Prop == PROP_POS_ENV) pQuad->m_PosEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1);
-	if(Prop == PROP_POS_ENV_OFFSET) pQuad->m_PosEnvOffset = NewVal;
-	if(Prop == PROP_COLOR_ENV) pQuad->m_ColorEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1);
-	if(Prop == PROP_COLOR_ENV_OFFSET) pQuad->m_ColorEnvOffset = NewVal;
-
-	return 0;
-}
-
-int CEditor::PopupPoint(CEditor *pEditor, CUIRect View)
-{
-	CQuad *pQuad = pEditor->GetSelectedQuad();
-
-	enum
-	{
-		PROP_POS_X=0,
-		PROP_POS_Y,
-		PROP_COLOR,
-		NUM_PROPS,
-	};
-
-	int Color = 0;
-	int x = 0, y = 0;
-
-	for(int v = 0; v < 4; v++)
-	{
-		if(pEditor->m_SelectedPoints&(1<<v))
-		{
-			Color = 0;
-			Color |= pQuad->m_aColors[v].r<<24;
-			Color |= pQuad->m_aColors[v].g<<16;
-			Color |= pQuad->m_aColors[v].b<<8;
-			Color |= pQuad->m_aColors[v].a;
-
-			x = pQuad->m_aPoints[v].x/1000;
-			y = pQuad->m_aPoints[v].y/1000;
-		}
-	}
-
-
-	CProperty aProps[] = {
-		{"Pos X", x, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Pos Y", y, PROPTYPE_INT_SCROLL, -1000000, 1000000},
-		{"Color", Color, PROPTYPE_COLOR, -1, pEditor->m_Map.m_lEnvelopes.size()},
-		{0},
-	};
-
-	static int s_aIds[NUM_PROPS] = {0};
-	int NewVal = 0;
-	int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
-	if(Prop != -1)
-		pEditor->m_Map.m_Modified = true;
-
-	if(Prop == PROP_POS_X)
-	{
-		for(int v = 0; v < 4; v++)
-			if(pEditor->m_SelectedPoints&(1<<v))
-				pQuad->m_aPoints[v].x = NewVal*1000;
-	}
-	if(Prop == PROP_POS_Y)
-	{
-		for(int v = 0; v < 4; v++)
-			if(pEditor->m_SelectedPoints&(1<<v))
-				pQuad->m_aPoints[v].y = NewVal*1000;
-	}
-	if(Prop == PROP_COLOR)
-	{
-		for(int v = 0; v < 4; v++)
-		{
-			if(pEditor->m_SelectedPoints&(1<<v))
-			{
-				Color = 0;
-				pQuad->m_aColors[v].r = (NewVal>>24)&0xff;
-				pQuad->m_aColors[v].g = (NewVal>>16)&0xff;
-				pQuad->m_aColors[v].b = (NewVal>>8)&0xff;
-				pQuad->m_aColors[v].a = NewVal&0xff;
-			}
-		}
-	}
-
-	return 0;
-}
-
-int CEditor::PopupNewFolder(CEditor *pEditor, CUIRect View)
-{
-	CUIRect Label, ButtonBar;
-
-	// title
-	View.HSplitTop(10.0f, 0, &View);
-	View.HSplitTop(30.0f, &Label, &View);
-	pEditor->UI()->DoLabel(&Label, "Create new folder", 20.0f, 0);
-
-	View.HSplitBottom(10.0f, &View, 0);
-	View.HSplitBottom(20.0f, &View, &ButtonBar);
-
-	if(pEditor->m_FileDialogErrString[0] == 0)
-	{
-		// interaction box
-		View.HSplitBottom(40.0f, &View, 0);
-		View.VMargin(40.0f, &View);
-		View.HSplitBottom(20.0f, &View, &Label);
-		static int s_FolderBox = 0;
-		pEditor->DoEditBox(&s_FolderBox, &Label, pEditor->m_FileDialogNewFolderName, sizeof(pEditor->m_FileDialogNewFolderName), 15.0f);
-		View.HSplitBottom(20.0f, &View, &Label);
-		pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, -1);
-
-		// button bar
-		ButtonBar.VSplitLeft(30.0f, 0, &ButtonBar);
-		ButtonBar.VSplitLeft(110.0f, &Label, &ButtonBar);
-		static int s_CreateButton = 0;
-		if(pEditor->DoButton_Editor(&s_CreateButton, "Create", 0, &Label, 0, 0))
-		{
-			// create the folder
-			if(*pEditor->m_FileDialogNewFolderName)
-			{
-				char aBuf[512];
-				str_format(aBuf, sizeof(aBuf), "%s/%s", pEditor->m_pFileDialogPath, pEditor->m_FileDialogNewFolderName);
-				if(pEditor->Storage()->CreateFolder(aBuf, IStorage::TYPE_SAVE))
-				{
-					pEditor->FilelistPopulate(IStorage::TYPE_SAVE);
-					return 1;
-				}
-				else
-					str_copy(pEditor->m_FileDialogErrString, "Unable to create the folder", sizeof(pEditor->m_FileDialogErrString));
-			}
-		}
-		ButtonBar.VSplitRight(30.0f, &ButtonBar, 0);
-		ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label);
-		static int s_AbortButton = 0;
-		if(pEditor->DoButton_Editor(&s_AbortButton, "Abort", 0, &Label, 0, 0))
-			return 1;
-	}
-	else
-	{
-		// error text
-		View.HSplitTop(30.0f, 0, &View);
-		View.VMargin(40.0f, &View);
-		View.HSplitTop(20.0f, &Label, &View);
-		pEditor->UI()->DoLabel(&Label, "Error:", 10.0f, -1);
-		View.HSplitTop(20.0f, &Label, &View);
-		pEditor->UI()->DoLabel(&Label, "Unable to create the folder", 10.0f, -1, View.w);
-
-		// button
-		ButtonBar.VMargin(ButtonBar.w/2.0f-55.0f, &ButtonBar);
-		static int s_CreateButton = 0;
-		if(pEditor->DoButton_Editor(&s_CreateButton, "Ok", 0, &ButtonBar, 0, 0))
-			return 1;
-	}
-
-	return 0;
-}
-
-int CEditor::PopupEvent(CEditor *pEditor, CUIRect View)
-{
-	CUIRect Label, ButtonBar;
-
-	// title
-	View.HSplitTop(10.0f, 0, &View);
-	View.HSplitTop(30.0f, &Label, &View);
-	if(pEditor->m_PopupEventType == POPEVENT_EXIT)
-		pEditor->UI()->DoLabel(&Label, "Exit the editor", 20.0f, 0);
-	else if(pEditor->m_PopupEventType == POPEVENT_LOAD)
-		pEditor->UI()->DoLabel(&Label, "Load map", 20.0f, 0);
-	else if(pEditor->m_PopupEventType == POPEVENT_NEW)
-		pEditor->UI()->DoLabel(&Label, "New map", 20.0f, 0);
-	else if(pEditor->m_PopupEventType == POPEVENT_SAVE)
-		pEditor->UI()->DoLabel(&Label, "Save map", 20.0f, 0);
-
-	View.HSplitBottom(10.0f, &View, 0);
-	View.HSplitBottom(20.0f, &View, &ButtonBar);
-
-	// notification text
-	View.HSplitTop(30.0f, 0, &View);
-	View.VMargin(40.0f, &View);
-	View.HSplitTop(20.0f, &Label, &View);
-	if(pEditor->m_PopupEventType == POPEVENT_EXIT)
-		pEditor->UI()->DoLabel(&Label, "The map contains unsaved data, you might want to save it before you exit the editor.\nContinue anyway?", 10.0f, -1, Label.w-10.0f);
-	else if(pEditor->m_PopupEventType == POPEVENT_LOAD)
-		pEditor->UI()->DoLabel(&Label, "The map contains unsaved data, you might want to save it before you load a new map.\nContinue anyway?", 10.0f, -1, Label.w-10.0f);
-	else if(pEditor->m_PopupEventType == POPEVENT_NEW)
-		pEditor->UI()->DoLabel(&Label, "The map contains unsaved data, you might want to save it before you create a new map.\nContinue anyway?", 10.0f, -1, Label.w-10.0f);
-	else if(pEditor->m_PopupEventType == POPEVENT_SAVE)
-		pEditor->UI()->DoLabel(&Label, "The file already exists.\nDo you want to overwrite the map?", 10.0f, -1);
-
-	// button bar
-	ButtonBar.VSplitLeft(30.0f, 0, &ButtonBar);
-	ButtonBar.VSplitLeft(110.0f, &Label, &ButtonBar);
-	static int s_OkButton = 0;
-	if(pEditor->DoButton_Editor(&s_OkButton, "Ok", 0, &Label, 0, 0))
-	{
-		if(pEditor->m_PopupEventType == POPEVENT_EXIT)
-			g_Config.m_ClEditor = 0;
-		else if(pEditor->m_PopupEventType == POPEVENT_LOAD)
-			pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", pEditor->CallbackOpenMap, pEditor);
-		else if(pEditor->m_PopupEventType == POPEVENT_NEW)
-		{
-			pEditor->Reset();
-			pEditor->m_aFileName[0] = 0;
-		}
-		else if(pEditor->m_PopupEventType == POPEVENT_SAVE)
-			pEditor->CallbackSaveMap(pEditor->m_aFileSaveName, IStorage::TYPE_SAVE, pEditor);
-		return 1;
-	}
-	ButtonBar.VSplitRight(30.0f, &ButtonBar, 0);
-	ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label);
-	static int s_AbortButton = 0;
-	if(pEditor->DoButton_Editor(&s_AbortButton, "Abort", 0, &Label, 0, 0))
-		return 1;
-
-	return 0;
-}
-
-
-static int g_SelectImageSelected = -100;
-static int g_SelectImageCurrent = -100;
-
-int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View)
-{
-	CUIRect ButtonBar, ImageView;
-	View.VSplitLeft(80.0f, &ButtonBar, &View);
-	View.Margin(10.0f, &ImageView);
-
-	int ShowImage = g_SelectImageCurrent;
-
-	for(int i = -1; i < pEditor->m_Map.m_lImages.size(); i++)
-	{
-		CUIRect Button;
-		ButtonBar.HSplitTop(12.0f, &Button, &ButtonBar);
-		ButtonBar.HSplitTop(2.0f, 0, &ButtonBar);
-
-		if(pEditor->UI()->MouseInside(&Button))
-			ShowImage = i;
-
-		if(i == -1)
-		{
-			if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], "None", i==g_SelectImageCurrent, &Button))
-				g_SelectImageSelected = -1;
-		}
-		else
-		{
-			if(pEditor->DoButton_MenuItem(&pEditor->m_Map.m_lImages[i], pEditor->m_Map.m_lImages[i]->m_aName, i==g_SelectImageCurrent, &Button))
-				g_SelectImageSelected = i;
-		}
-	}
-
-	if(ShowImage >= 0 && ShowImage < pEditor->m_Map.m_lImages.size())
-		pEditor->Graphics()->TextureSet(pEditor->m_Map.m_lImages[ShowImage]->m_TexID);
-	else
-		pEditor->Graphics()->TextureSet(-1);
-	pEditor->Graphics()->QuadsBegin();
-	IGraphics::CQuadItem QuadItem(ImageView.x, ImageView.y, ImageView.w, ImageView.h);
-	pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
-	pEditor->Graphics()->QuadsEnd();
-
-	return 0;
-}
-
-void CEditor::PopupSelectImageInvoke(int Current, float x, float y)
-{
-	static int s_SelectImagePopupId = 0;
-	g_SelectImageSelected = -100;
-	g_SelectImageCurrent = Current;
-	UiInvokePopupMenu(&s_SelectImagePopupId, 0, x, y, 400, 300, PopupSelectImage);
-}
-
-int CEditor::PopupSelectImageResult()
-{
-	if(g_SelectImageSelected == -100)
-		return -100;
-
-	g_SelectImageCurrent = g_SelectImageSelected;
-	g_SelectImageSelected = -100;
-	return g_SelectImageCurrent;
-}
-
-static int s_GametileOpSelected = -1;
-
-int CEditor::PopupSelectGametileOp(CEditor *pEditor, CUIRect View)
-{
-	static const char *s_pButtonNames[] = { "Clear", "Collision", "Death", "Unhookable" };
-	static unsigned s_NumButtons = sizeof(s_pButtonNames) / sizeof(char*);
-	CUIRect Button;
-
-	for(unsigned i = 0; i < s_NumButtons; ++i)
-	{
-		View.HSplitTop(2.0f, 0, &View);
-		View.HSplitTop(12.0f, &Button, &View);
-		if(pEditor->DoButton_Editor(&s_pButtonNames[i], s_pButtonNames[i], 0, &Button, 0, 0))
-			s_GametileOpSelected = i;
-	}
-
-	return 0;
-}
-
-void CEditor::PopupSelectGametileOpInvoke(float x, float y)
-{
-	static int s_SelectGametileOpPopupId = 0;
-	s_GametileOpSelected = -1;
-	UiInvokePopupMenu(&s_SelectGametileOpPopupId, 0, x, y, 120.0f, 70.0f, PopupSelectGametileOp);
-}
-
-int CEditor::PopupSelectGameTileOpResult()
-{
-	if(s_GametileOpSelected < 0)
-		return -1;
-
-	int Result = s_GametileOpSelected;
-	s_GametileOpSelected = -1;
-	return Result;
-}