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| author | oy <Tom_Adams@web.de> | 2011-03-20 17:04:03 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-03-20 17:04:03 +0100 |
| commit | 8d159ce65a867889db62c4827f25951de33fe106 (patch) | |
| tree | 9351ff1b0e60e348afb5cb0614969ec456f33c5f /src/game/editor/ed_layer_tiles.cpp | |
| parent | 192d6a0b135d1aeeb7d21f24d963921d6f34e336 (diff) | |
| download | zcatch-8d159ce65a867889db62c4827f25951de33fe106.tar.gz zcatch-8d159ce65a867889db62c4827f25951de33fe106.zip | |
removed localisation in the editor
Diffstat (limited to 'src/game/editor/ed_layer_tiles.cpp')
| -rw-r--r-- | src/game/editor/ed_layer_tiles.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/ed_layer_tiles.cpp index e26d98bd..d679512d 100644 --- a/src/game/editor/ed_layer_tiles.cpp +++ b/src/game/editor/ed_layer_tiles.cpp @@ -365,7 +365,7 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) if(InGameGroup) { static int s_ColclButton = 0; - if(m_pEditor->DoButton_Editor(&s_ColclButton, Localize("Game tiles"), 0, &Button, 0, Localize("Constructs game tiles from this layer"))) + if(m_pEditor->DoButton_Editor(&s_ColclButton, "Game tiles", 0, &Button, 0, "Constructs game tiles from this layer")) m_pEditor->PopupSelectGametileOpInvoke(m_pEditor->UI()->MouseX(), m_pEditor->UI()->MouseY()); int Result = m_pEditor->PopupSelectGameTileOpResult(); @@ -400,11 +400,11 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) Color |= m_Color.a; CProperty aProps[] = { - {Localize("Width"), m_Width, PROPTYPE_INT_SCROLL, 1, 1000000000}, - {Localize("Height"), m_Height, PROPTYPE_INT_SCROLL, 1, 1000000000}, - {Localize("Shift"), 0, PROPTYPE_SHIFT, 0, 0}, - {Localize("Image"), m_Image, PROPTYPE_IMAGE, 0, 0}, - {Localize("Color"), Color, PROPTYPE_COLOR, 0, 0}, + {"Width", m_Width, PROPTYPE_INT_SCROLL, 1, 1000000000}, + {"Height", m_Height, PROPTYPE_INT_SCROLL, 1, 1000000000}, + {"Shift", 0, PROPTYPE_SHIFT, 0, 0}, + {"Image", m_Image, PROPTYPE_IMAGE, 0, 0}, + {"Color", Color, PROPTYPE_COLOR, 0, 0}, {0}, }; |