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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-09 23:29:14 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-09 23:29:14 +0000 |
| commit | 78155fa6d766d4529e8f602cb36457bce55cb17d (patch) | |
| tree | 733044228da4c55a3e1438ed463cec6c4e7bd7fa /src/game/editor/ed_layer_quads.cpp | |
| parent | 61535a565a62d74654140af97ddd1cc853a54197 (diff) | |
| download | zcatch-78155fa6d766d4529e8f602cb36457bce55cb17d.tar.gz zcatch-78155fa6d766d4529e8f602cb36457bce55cb17d.zip | |
fixed so you can append maps in the editor. broken the loading of old maps however :D
Diffstat (limited to 'src/game/editor/ed_layer_quads.cpp')
| -rw-r--r-- | src/game/editor/ed_layer_quads.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/editor/ed_layer_quads.cpp b/src/game/editor/ed_layer_quads.cpp index da7e70b8..bf203ebb 100644 --- a/src/game/editor/ed_layer_quads.cpp +++ b/src/game/editor/ed_layer_quads.cpp @@ -232,12 +232,12 @@ int LAYER_QUADS::render_properties(RECT *toolbox) } -void LAYER_QUADS::modify_image_index(index_modify_func func) +void LAYER_QUADS::modify_image_index(INDEX_MODIFY_FUNC func) { func(&image); } -void LAYER_QUADS::modify_envelope_index(index_modify_func func) +void LAYER_QUADS::modify_envelope_index(INDEX_MODIFY_FUNC func) { for(int i = 0; i < quads.len(); i++) { |