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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-09 23:29:14 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-09 23:29:14 +0000
commit78155fa6d766d4529e8f602cb36457bce55cb17d (patch)
tree733044228da4c55a3e1438ed463cec6c4e7bd7fa /src/game/editor/ed_layer_quads.cpp
parent61535a565a62d74654140af97ddd1cc853a54197 (diff)
downloadzcatch-78155fa6d766d4529e8f602cb36457bce55cb17d.tar.gz
zcatch-78155fa6d766d4529e8f602cb36457bce55cb17d.zip
fixed so you can append maps in the editor. broken the loading of old maps however :D
Diffstat (limited to 'src/game/editor/ed_layer_quads.cpp')
-rw-r--r--src/game/editor/ed_layer_quads.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/editor/ed_layer_quads.cpp b/src/game/editor/ed_layer_quads.cpp
index da7e70b8..bf203ebb 100644
--- a/src/game/editor/ed_layer_quads.cpp
+++ b/src/game/editor/ed_layer_quads.cpp
@@ -232,12 +232,12 @@ int LAYER_QUADS::render_properties(RECT *toolbox)
 }
 
 
-void LAYER_QUADS::modify_image_index(index_modify_func func)
+void LAYER_QUADS::modify_image_index(INDEX_MODIFY_FUNC func)
 {
 	func(&image);
 }
 
-void LAYER_QUADS::modify_envelope_index(index_modify_func func)
+void LAYER_QUADS::modify_envelope_index(INDEX_MODIFY_FUNC func)
 {
 	for(int i = 0; i < quads.len(); i++)
 	{