From 78155fa6d766d4529e8f602cb36457bce55cb17d Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 9 Mar 2008 23:29:14 +0000 Subject: fixed so you can append maps in the editor. broken the loading of old maps however :D --- src/game/editor/ed_layer_quads.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/editor/ed_layer_quads.cpp') diff --git a/src/game/editor/ed_layer_quads.cpp b/src/game/editor/ed_layer_quads.cpp index da7e70b8..bf203ebb 100644 --- a/src/game/editor/ed_layer_quads.cpp +++ b/src/game/editor/ed_layer_quads.cpp @@ -232,12 +232,12 @@ int LAYER_QUADS::render_properties(RECT *toolbox) } -void LAYER_QUADS::modify_image_index(index_modify_func func) +void LAYER_QUADS::modify_image_index(INDEX_MODIFY_FUNC func) { func(&image); } -void LAYER_QUADS::modify_envelope_index(index_modify_func func) +void LAYER_QUADS::modify_envelope_index(INDEX_MODIFY_FUNC func) { for(int i = 0; i < quads.len(); i++) { -- cgit 1.4.1