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| author | oy <Tom_Adams@web.de> | 2010-10-16 18:50:05 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-10-16 18:50:05 +0200 |
| commit | 0edad8e6407ea4768a7bfd14c7b7c27d2459b384 (patch) | |
| tree | e2706ff2e12a039e0d4c1365e354aec6669f4d8f /src/game/editor/ed_editor.h | |
| parent | 85fd27284621d335dd76ee66da7349b19004adc1 (diff) | |
| download | zcatch-0edad8e6407ea4768a7bfd14c7b7c27d2459b384.tar.gz zcatch-0edad8e6407ea4768a7bfd14c7b7c27d2459b384.zip | |
made it possible to specify which layers/groups should be saved within the map
Diffstat (limited to 'src/game/editor/ed_editor.h')
| -rw-r--r-- | src/game/editor/ed_editor.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/editor/ed_editor.h b/src/game/editor/ed_editor.h index 2c8cc730..fb4cd50e 100644 --- a/src/game/editor/ed_editor.h +++ b/src/game/editor/ed_editor.h @@ -124,6 +124,7 @@ public: m_pTypeName = "(invalid)"; m_Visible = true; m_Readonly = false; + m_SaveToMap = true; m_Flags = 0; m_pEditor = 0; } @@ -156,6 +157,7 @@ public: bool m_Readonly; bool m_Visible; + bool m_SaveToMap; }; class CLayerGroup @@ -180,6 +182,7 @@ public: const char *m_pName; bool m_GameGroup; bool m_Visible; + bool m_SaveToMap; CLayerGroup(); ~CLayerGroup(); |