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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-05 19:11:34 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-02-05 19:11:34 +0000 |
| commit | 91e4c2252b1a07df013cde773d1cead3712bca43 (patch) | |
| tree | 29af0b7c51da9ef48b0c2d66f779f3b43a755e64 /src/game/client/gc_render.cpp | |
| parent | da2d792186d53794d25438c157ac039adbb8c1a6 (diff) | |
| download | zcatch-91e4c2252b1a07df013cde773d1cead3712bca43.tar.gz zcatch-91e4c2252b1a07df013cde773d1cead3712bca43.zip | |
added rotate to editor. fixed so that the game handles envelopes
Diffstat (limited to 'src/game/client/gc_render.cpp')
| -rw-r--r-- | src/game/client/gc_render.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/game/client/gc_render.cpp b/src/game/client/gc_render.cpp index 285b6c1c..f201a87c 100644 --- a/src/game/client/gc_render.cpp +++ b/src/game/client/gc_render.cpp @@ -261,6 +261,24 @@ static void envelope_eval(float time_offset, int env, float *channels) channels[1] = 0; channels[2] = 0; channels[3] = 0; + + ENVPOINT *points; + + { + int start, num; + map_get_type(MAPITEMTYPE_ENVPOINTS, &start, &num); + if(num) + points = (ENVPOINT *)map_get_item(start, 0, 0); + } + + int start, num; + map_get_type(MAPITEMTYPE_ENVELOPE, &start, &num); + + if(env >= num) + return; + + MAPITEM_ENVELOPE *item = (MAPITEM_ENVELOPE *)map_get_item(start+env, 0, 0); + render_eval_envelope(points+item->start_point, item->num_points, 4, client_localtime()+time_offset, channels); } void render_layers(float center_x, float center_y, int pass) |